Proposal: Items
Timed out 3 votes to 3. Failed by Kevan.
Adminned at 18 Jul 2017 07:37:01 UTC
Add a section called “Items”. Within, add:
Pactmakers have zero or more items, tracked in the GNDT. Pactmakers can give an item of their choice to another Pactmaker which is on their same square unless they have an Imp, in which case they may grant it to any Pactmaker, regardless of their Square. Items and their effects are the following:
- Energy Drink: A Pactmaker can remove from play an Energy Drink they have to gain 15 Stamina.
- Forbidden Matchstick: A Pactmaker can remove from play a Forbidden Matchstick they have to destroy (remove from play) one of their Promises. Only three Forbidden Matchsticks can be ever used during this dynasty.
- Imp Contract: A Pactmaker can remove from play Imp Contract to summon an Imp.
- Dark Tapeworm: A Pactmaker with a Dark Tapeworm can spend 5 Mana to gain 4 Stamina.
- Blessed Bloodtick: A Pactmaker with a Blessed Bloodtick can spend 5 Stamina to gain 4 Mana.
- Rosario: A Pactmaker with this item can transfer an amount of their Stamina to any other Pactmaker by paying 1 mana.Once this dynasty, a Pactmaker can grant themselves two randomly chosen Items (which can’t be a Forbidden Matchstick).
Change “Once a Favor is completed, that Pactmaker gains an amount of mana according to that Favor’s payout (which is in brackets):” to
Once a Favor is completed, that Pactmaker gains an amount of mana according to that Favor’s payout if its a number, or an item if such is named. A Favor’s payout is in brackets, next to its related task:
card:
Sounds like a throwback to the items in pokes’ dynasty.