Tuesday, August 14, 2007

Proposal: Items Again

Passes like, 4-2—- Clucky

Adminned at 19 Aug 2007 20:05:02 UTC

Remove the rule called ‘The Monkey Ball’

Add a rule to the ruleset. Call it “Items” and give it the following text.

  Items are objects tracked in the monkey line which belong to the monkeys. Each of the items belonging to a monkey is listed after that monkey’s name in the monkey line. If an item does not belong to a monkey, it must be located in an empty position in the monkey line and that position must be marked in the monkey line section of the wiki.

  Items may be gained in three different ways. When an item is added to the ruleset, unless otherwise stated, that item is given to the monkey in the first position of the monkey line. If an item is located in an empty position, the first monkey to move to that position picks up the item. Lastly, an item may potentially change hands from one monkey to another in accordance with the rules.

  Each item has a size, a name, and a description. The size of an item is either massive, large, small or pocket-size. If an item is massive or large and the monkey holding that item moves to a different location in the monkey line, then the item remains in the old location. Large items may be transferred from monkey to monkey via other processes—massive items may not. If item is small then the item moves to whatever location the monkey holding it moved to, however, if e is moved to the barrel then that item remains in the monkeys old location. If an item is pocket-size, it remains with the monkey even if e is removed to the barrel.

  The description of the item dictates how often the item can be used and what happens when a monkey uses it. Unless stated other wise, each item may be used as a weekly action.

  The name of the item is what is listed in the monkey line.

Add the following to a subrule of this rule called “List of Items”

  Name: The Monkey Ball
  Size: Small
  Description: Whenever The Monkey Ball is used, the monkey holding it gains three bananas.

  Name: Flaming Frisbee
  Size: Small
  Description: Whenever Flaming Frisbee is used, another position in the monkey line must be named. The Flaming Frisbee is transferred from the monkey holding it to the target position. If there is a monkey in that position, that monkey gains the flaming Frisbee but loses one banana(provided e has one). If there is no monkey in that position, the flaming Frisbee simply waits for another monkey to pick it up.

  Name: Big Rock
  Size: Large
  Description: The big rock may only be used on a monkey adjacent in line to the monkey using the big rock. The monkey in the targeted position is sent to the monkey barrel and the big rock is moved to the targeted position.

  Name: Good Luck Charm
  Size: Pocket-sized
  Description: When the good luck charm is used, the monkey holding it is placed at the end of the monkey line, even if e was in the monkey barrel at the time of its use.

  Name: Banana Fountain
  Size: Massive
  Description: When the Banana Fountain is used, the monkey using it gains one banana. Instead of being a weekly action(and thus once a week), a monkey may use the banana fountain up to three times a week but no more than once per day.

Give the Monkey Ball to the Top Banana

For the Frisbee, rock and good luck charm, roll a DICEN where N is the number of active monkeys. Then place the item in position N.

Put the Banana Fountain in position five.

Add the following move to ‘doing the dance’

  Name: Pickpocket n_A to n_B: Complexity 5. Roll a two DICE5s. If A – B (where A is the result of the first roll and B the result of the second roll) is greater than positive difference (n_A – n_B) and the monkey in position n_B has any non-massive items, then the smallest item whose name appears earliest alphabetically is given from the monkey in position n_B to the monkey in position n_A. If B-A is greater than the positive difference (n_A – n_B) then the reverse happens, the monkey in position n_B takes an item from the monkey in position n_A in the same manner as described above. (As an example: n_a = 3, n_B = 5. The dice result is 5 1. As 5-1 > 3, A steals from B. B has Massive item A, Large item B, and Small Items C and D. The smallest item is picked, and because C appears before D lexicographically, item C is transferred to A.)

Change the text of the subrule “Magnet” of the rule “Hammer” to read

If a Magnet-type hammer is used on another monkey, and that monkey has any non-massive items, then the smallest item whose name appears earliest alphabetically is given from the targeted monkey to the monkey using the hammer. If targeted monkey does not have any non-massive items, then the magnet backfires and the monkey using the hammer loses one banana, if he has one.



14-08-2007 17:06:40 UTC

Very good, but I have some concerns.  Firstly, a contradiction:  Each of the items belonging to a monkey is listed after that monkey’s name in the monkey line, so how can a pocket-size item remain with the monkey even if e is removed to the barrel?

Secondly, I think the following clarifications should be made:
1) A Monkey can only use items belonging to that Monkey (unless otherwise specified)
2) Whether the weekly use of an item is an absolute limit (for all the Monkeys collectively), or if it is a limit for each Monkey individually.

As written, it seems as if anyone in the line could summon the rock to squish one of their neighbors, and then no one else could do so for the rest of the week.


14-08-2007 17:48:30 UTC

for It would be better clarified as something like listing the item below the possessing monkey in eir official position, on the Gamestate Document wiki page. That would account for barrel, tree, jungle, zoo, monkey house, or wherever else a monkey might end up.


14-08-2007 18:01:32 UTC

ah, meant to say voting for anyway, because i don’t think that should hold things up—we can have a follow-up proposal

Amnistar: he/him

14-08-2007 18:37:04 UTC

for someone propose a fix for hix’s problems

Clucky: he/him

14-08-2007 19:35:12 UTC

Ok. I’ll probably SK this tonight and repropose addressing Hix’s concerns.

Oracular rufio:

15-08-2007 05:11:39 UTC

I’d rather just have a follow-up…


15-08-2007 15:38:02 UTC



15-08-2007 22:44:44 UTC

against If the follow-up fails then…