Wednesday, July 09, 2008

Proposal: It’s not Nomic without Gnomes

“It has a number of FOR votes that exceed or equal Quorum (7), has been open for voting for at least 12 hours, and has not been vetoed or self-killed.”

—Clucky

Adminned at 10 Jul 2008 17:16:56 UTC

Add a new Dynastic Rule to the Ruleset.  Call it “Races” and give it the following text:

Each Adventurer has a creature type (abbreviated ‘Race’)  tracked in the GNDT under a column called “Race”.  A race may be any word between three and twelve letters long, but Adventurers are encouraged to be a Race from the set {Elf, Fairy, Gnome, Dwarf}.  An entity (including an Adventurer) who has a Race and whose Race is not Elf, Fairy, Gnome or Dwarf is called a Monster. 

New Adventurers start with a race of “Baby”.  An adventurer with a Race of “Baby” may set their Race to Elf, Fairy, Gnome, Dwarf or Ogre at any time.

Comments

Darknight:

07-09-2008 23:10:29 UTC

for

Amnistar:

07-09-2008 23:16:38 UTC

against

human?

Darknight:

07-09-2008 23:18:49 UTC

lol patch it in.

Bucky:

07-09-2008 23:21:49 UTC

I left humans out on purpose because I thought that’d leave us with too many humans after everyone chooses their Race.  Gnomes are the ‘average’ race of the group.

Clucky:

07-10-2008 00:33:05 UTC

against

Is Nomic as in eco-nomic not gnome.

(Yes, I am voting against this on principle based on the title. I didn’t even read the rule)

Clucky:

07-10-2008 01:30:18 UTC

for CoV. Bucky voted for mine.

Yoda:

07-10-2008 03:49:24 UTC

against With the current wording, a Baby is a Monster.  I don’t think I like that.  It’s probably easily fixed, though.

Yoda:

07-10-2008 03:54:14 UTC

for eh, COV.

Devenger:

07-10-2008 09:41:17 UTC

for

Seeking:

07-10-2008 16:19:54 UTC

for

Amnistar:

07-10-2008 18:31:39 UTC

for COV To get things moving.