Friday, May 29, 2020

Proposal: Keeper

Self-killed. Failed by Kevan.

Adminned at 31 May 2020 18:08:41 UTC

Change in the Ruleset the word “Admin” or “admin” with “Keeper”, and “Admins” with “Keepers”.

Not a great proposal, but I think it render the game more immersive, like Amnesiac instead of Player. Admin can remain as an alias, in particular for newcomers like me :)

Comments

Publius Scribonius Scholasticus: he/they

29-05-2020 21:20:48 UTC

This could also help with the changing terms for the WordPress system. I’ll bring this to the attention of 75th.

75th Trombone:

29-05-2020 21:34:10 UTC

I’m not a player so I can’t vote, but there is at least one instance of “Admin” in the ruleset where it refers to something other than the Admin member group. In rule 4.2.1, one instance of “Admin” refers to a post’s Admin text field.

I am hesitant to endorse tying administrative things to dynastic flavor, and I’m *very* hesitant to do so when the operation to update it is more complicated than a global find-and-replace.

Also, I didn’t really pore over the ruleset before speculating (https://wiki.blognomic.com/index.php?title=Second_Switch_guidebook) on the different role names causing trouble, but from my glance through the ruleset, there may not have been much trouble to begin with. Nothing seems to say or imply “Add a user to the EE ‘Administrator’ member group”; in fact, the word “Administrator” doesn’t appear in the rules at all! So, at most, we might have to do a single replacement of “Admin” with “Editor”, making sure all uses still make sense.

But again, I haven’t been a player here in well over a decade, and my knowledge of the ruleset is very rusty and outdated, so if enough people read this comment and still want it, then by all means vote for it.

Clucky: he/him

29-05-2020 22:30:28 UTC

against

In the past, we did replace terms other than “Emperor” and “Player”. One of the first things I did when I joined the game some 14 years ago ago was replace “Idle” with “Rotten” because it fit the theme (this later turned in to “Sleeping” in the next dynasty and then I think the habit got phased out)

Its a dual edged sword. Yeah it can make the game a bit more immersive. But we already run into enough problems accidentally changing the term “player” and “emperor” around. Which is I think part of why the ability to just search/replace a whole list of terms got eventually phased out.

Does it make the game a bit more immersive? yeah. But it also increases the risk of something going wrong. Especially with an important concept like “Admin” I don’t think its worth the risk.

ais523:

29-05-2020 22:51:02 UTC

against Regardless of the merits of this (and I agree that it may be too risky), this proposal is broken; it’s missing the [Core] and [Appendix] tags that would be required to change the relevant parts of the core rules.

I do like the idea, but BlogNomic is somewhat fragile with respect to core rules changes, especially core rules changes that are only meant to last one dynasty. (We had problems last dynasty due to the dynasty before accidentally changing two words to the same thing.)

Perhaps a better version of this would be a dynastic rule that gave an alternative name for admins, and encouraged players to use it? That would be a lot safer.

Publius Scribonius Scholasticus: he/they

30-05-2020 00:47:17 UTC

against

Marco Sulla:

30-05-2020 01:33:03 UTC

<

I like it.

against

Kevan: he/him

30-05-2020 10:09:43 UTC

It does seem like admin status is something we’d never want to play around with thematically in terms of game rules, so shouldn’t rename either.

[75th] Hmm. Perhaps it’s just implicit that we’re assigning EE-admin rights as needed when the ruleset says that now Player X needs to be able to edit proposal categories.

Marco Sulla:

30-05-2020 11:42:38 UTC

@Kevan:

admin status is something we’d never want to play around with thematically in terms of game rules

Why?

ais523:

30-05-2020 12:47:39 UTC

We’ve had dynasties with a reward for adminning proposals before now, so it doesn’t seem impossible that adminship might become relevant to dynastic gameplay in the future.

Josh: Observer he/they

30-05-2020 13:36:02 UTC

This has been s/ked, but I’d have gone against, as ascnesion rules allow for the renaming of the Player and Emperor keywords, leaving this as a dangling thematic thread that is not automatically cleaned up later.

Kevan: he/him

30-05-2020 19:29:39 UTC

I feel like admins are expected to be part of the machinery: that all they’re here for is to process proposals correctly and (in an ideal world) impartially, and to not mess with other people’s posts or delete the entire blog on a whim or by accident. Anyone who feels they’d be able and trusted to do that can get the role by volunteering, and the player roster tells us at a glance how many people are willing to process proposals right now.

If we start adding extra dynastic costumes and mechanics for them (they’re now Priests, which also means they can repel in-game ghosts!), that starts to blur the role, and players who aren’t interested in or confident about processing proposals will apply to be a Priest purely to get the ghost-fighting bonus, and may get the application turned down on those grounds.

[ais523] I don’t remember rewards for adminning proposals. Was that during a dry period when the admins of the time were being slow to process things?

ais523:

30-05-2020 20:44:48 UTC

@Kevan: “When an attempt to Steal a Rule succeeds, the player who made the attempt is awarded an additional 5 points, each player who voted FOR the corresponding Theft Proposal is awarded 2 points, and the administrator who administrated the Theft Proposal is awarded 2 points.” — https://wiki.blognomic.com/index.php?title=Ruleset_69

Interestingly, that rule seems to use the word “administrator” rather than “admin”.

It looks like the idea of giving admins rewards for doing their duties came from arthexis: https://blognomic.com/archive/theme_proposal_points