Proposal: Kicking Accurately
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 08 Sep 2014 02:58:26 UTC
In Rule 2.4 “The Player’s Equipment”, change “A Player wearing a number 1 Shirt is known as a Goalkeeper.” to:
Players have positions, tracked in the GNDT. A Player wearing a number 1 Shirt has the position Goalkeeper. A Player wearing a Shirt numbered between 2 and 33 inclusive has the position Defense. A Player wearing a Shirt numbered between 34 and 66 inclusive has the position Midfield, and a player wearing a Shirt numbered between 67 and 99 inclusive has the position Offense. A Player wearing a Shirt numbered 0 has no position.
Change the rule 2.9 “Ball In and Out of Play” to read
If no Player has the Ball, it is considered Out of Play. Otherwise, it is In Play.
Change any text in the dynastic rules that says “If no Player has the Ball” to “If the Ball is Out of Play”.
In Rule 2.2 “The Ball,” remove the text “If a Player has the Ball, they may transfer it to any other Player by updating the GNDT; this action is known as a ‘Kick’.” and enact a new sub-rule, “Kicking the Ball”:
If a Player has the Ball, they may Kick the Ball by making a GNDT comment naming a Player with a position to be a target Player and rolling DICE3. If the result of the die roll is 1, ownership of the Ball is transferred to the target Player. If the result is 2, ownership of the Ball is transferred to a Player of the same position as the target Player, chosen randomly using the GNDT. If the result is 3, the Ball becomes Out of Play and is removed from any Player’s possession.
I figured I’d clean up some rules and make kicking slightly more interesting.
BellEt: