Proposal: Land Grabbers
Reached quorum, 5-1. Enacted by JonathanDark.
Adminned at 19 Feb 2025 21:15:51 UTC
Set the color of the squares with the following values to Red: 310, 330, 350, 370, 390.
Replace the rule text of “Hellapagos Local Rules” with the following text:
Each Token has a publicly tracked Land, which is a list of colors where each color is one of the possible random results for the Dice Roller’s COLOR command, as specified in “Random Generators”, except for White or Red. Land defaults to an empty list.
A Meeple is Worthy of the Hellapagos Gate if each of their Tokens have at least 3 unique colors in their Land.
The color of the squares with values 310, 330, 350, 370, and 390 cannot be changed.
In the rule “The Turn”, add the following as a sub-bullet point under the bullet point containing the text “Phase 1”:
* (Hellapagos) ‘’‘Once per Token you control on Hellapagos per Turn, if that Token has a Position of 350, roll Sicherman Dice of your own Dice Type. As long as that Token has at least one color, you may remove a color from that Token’s Land to repeat this roll. If the two die values are not equal in the most recent roll for this action on this Turn, that Token’s Position may not change during the rest of your Turn, regardless of any actions (other than this action) that you take in this Phase or any other Phase.’‘’
In the same rule, add the following as a sub-bullet point under the bullet point containing the text “Phase 3”:
* (Hellapagos) If your most recently moved Token is in Hellapagos and has the same Position as a Token controlled by another Meeple, and that Position is not 350, you may choose a color from each of those Token’s Lands and swap them.
* (Hellapagos) If a Token you control is in Hellapagos, is not on a White or Red square, and does not have the same Position as any other Token, you may add that color to that Token’s Land.
In the same rule, add the following as a sub-bullet point under the bullet point containing the text “Phase 4”:
* (Hellapagos) ‘’‘Once per Token you control on Hellapagos per Turn, if that Token is on a Red square, change that Token’s Position to 350.’‘’
In the same rule, add the following as sub-bullet points under the bullet point containing the text “Phase 5”:
* (Hellapagos) Up to once per Token you control on Hellapagos per Turn, if that Token has a Position between 391 and 399 inclusive, you may change that Token’s Position to 301.
A hopefully easier version of “Monopoly” with the notion of “Go to Jail” for red squares, Jail being Position 350. You can also swap colors with other Meeples’ Tokens, so that those who get to Hellapagos first don’t necessarily become Worthy sooner. They’re better off waiting for more Meeples to join them.
ais523:
The phase 3 restriction on color swapping possibly doesn’t work the way you want it to – it doesn’t prevent taking other phase 3 actions earlier, so it’s basically just a restriction on which order you can perform the phase 3 actions in.
As such, it basically just stops you adding a color and swapping it immediately, but doesn’t stop you swapping and then adding. I don’t know whether or not that’s what you intended.