Proposal: Gainful employment
Passes 11-0. Let’s have a party, indeed. Rock on. -Elias IX
Adminned at 18 Dec 2005 16:53:03 UTC
Append the following as individual subsections to 2.1, Characters:
No listed special abilities for these, but we can always define those later. It would be good to flesh out the game world a bit.
- Garden variety adventurer—A garden variety adventurer. This Role may be optionally listed in the GNDT as ‘Adventurer’.
- Cosmonaut—An ex-Soviet cosmonaut. Knowledgable about spacecraft, rockets, vodka, and other such space-age technology. Handy with tools, can use a spacesuit, and is rated to fly private aircraft.
- Fire Marshal—Enforces building codes and prevents overcrowding. There may be a maximum of one Fire Marshal at any time.
- Monk—A monk from some far removed exotic land. Practices austerities, shaves eir head, and is versed in several martial arts. Strictly follows the rules of eir order.
- Lean and hungry gentleman—Lean. Hungry. May carry a large sack and has an eye for valuable objects.
- Lawyer—fond of expensive suits and well trained in several areas of law.
- Hedge wizard—A wizard of some small village, trained in herb lore, astrology, obscure knowledge, and general hedge magic.
- Swashbuckler—Youngish, tending to dress in flamboyant garments, with a predilection for light one-handed swords. Practiced in acrobatics. May have a taste for gambling, but in any case is unlikely to have a great deal of money.
- Engineer—Specialized in some field of engineering. Good at problem solving and is talented with duct tape. Knows logarithms and is handy with tools.
- Sleuth—An accomplished detective. Skilled in analysis, deduction, and low animal cunning. May or may not smoke a pipe.
danopato: