Saturday, September 12, 2020

Proposal: Level-Headed Terrain

Self-killed. Failed by Kevan.

Adminned at 14 Sep 2020 09:24:27 UTC

rewrite the sentence starting with “All islands have a score for Land” to:

All Islands have a topology, which is a list of levels. A level is an integer amount of land, and may be referred to by its position in the list. The default value for Topology is a single level with 5 land. An island’s area is the sum of the Land in its topology.

Change:As an Optional Action, an Island in a Receeding Sea may increase its level by 1, adjusting its Land value accordingly.
To:

As an Optional Action, an Island in a Receeding Sea may add a new level with 0 land to the beginning of its topology.

Change:Each Island has an Altitude statistic which is measured in Levels. Altitude must be a positive integer, defaulting to Level 1, and tracked in the Great Sea page of the wiki.
To:

Each Island has an Altitude statistic, which is the number of levels in its topology.


change: If an island’s foliage would be set higher than an island’s Land, it is instead set equal to the island’s land
to:

If an island’s foliage would be set higher than an island’s area, it is instead set equal to the island’s area

Making the rules for levels of land simpler. There is no loss of mechanics. important notes:
* the list of levels now has its own name: topology.
* the low to high is now from left to right ( the first level listed is the lowest)
* altitude is calculated from topology. If you want to increase altitude, just add a level directly.

Comments

Raven1207: he/they

12-09-2020 15:52:29 UTC

for

Clucky: he/him

12-09-2020 16:22:03 UTC

How do you gain land now? Feels like we still need a “Whenever an island would add to their Land then the addition must take place on the lowest (right-most) Level.” clause…

derrick: he/him

12-09-2020 16:53:50 UTC

against sk. Ugg.