Proposal: Lockbox Craction Lack Fix
reached quorum with 1 governmental def 4-0 enacted by card
Adminned at 07 Feb 2018 19:20:55 UTC
Immediately after: “Between 1 and 6. The lockbox contains a randomly chosen (by dice roll in GNDT) item from the Supplies that can appear in a Crate (The lockbox is destroyed).” in the lockbox description, add the words:
If a lockbox results in an item that can be worn, the Resident opening the lockbox must choose whether or not to wear that item a part of the craction of opening the lockbox.
Anyone who has previously opened Lockbox(es) and found wearable item(s) can choose once whether to wear the item(s) or not after this rule is enacted.
Wordy, but it fixes not being able to wear clothing you get from a lockbox
Madrid:
I don’t believe it’s an issue, because we have this already.
I don’t see how you would’nt be able to wear Lockbox items, unless I’m missing something…