Proposal: Locking-in
Timed out popular, 7-1. Josh
Adminned at 01 Jun 2020 07:55:32 UTC
Change the text
Each Amnesiac has a Wager which is a set of Segments, and defaults to none. The Wager is tracked on “The Wheel” wiki page. An Amensiac may change their wager at any time. The Size of a Wager is the number of Segments in the set.
in the rule “Wagers” to the following:
Each Amnesiac has a Wager, which is an unordered list of Segments, and defaults to none. Each Amnesiac also has a boolean value names Locked-in which defaults to false. The Wager and the Locked-in value are tracked on “The Wheel” wiki page. If an Amnesiac’s Locked-in value is True, they are said to be Locked-in. An Amnesiac may change their Locked-in value to True at any time. An Amnesiac who is not Locked-in may change their wager at any time. The Size of a Wager is the number of Segments in the list.
At the end of the definition of the Spin The Wheel atomic action, append this bullet point:
Set the Locked-in value of all Amnesiacs to False.
Although this isn’t useful at the moment, I think that a mechanic like this might be helpful later on.
Publius Scribonius Scholasticus: he/they
This does seem like a useful mechanic. How would this interact with Spin Doctors also passing?