Proposal: Lord of the, uh, Relics
Passes 7-0. Enacted by Brendan.
Adminned at 30 Nov 2021 03:58:15 UTC
Add the following rule, called “Relics of Power”, to the dynastic ruleset:
A Soul may hold zero or more Relics, defaulting to no Relics. A Dark Soul may hold up to three Relics at a time, while a Mortal Soul may hold up to five Relics at a time. The Relics that a Soul is holding, as well as their variables, are publicly tracked. A single Relic may not be held by more than one Soul. A Soul may rearrange the order their held Relics are listed in at any time.
Each Relic has a Name, which is a string of flavour text that is not also the Name of any other Relic; a Type, which is one of Aegis, Armament, Garb, Tool, or Trinket (defaulting to Trinket); and a Power, which is one constellation named in the list at https://en.wikipedia.org/wiki/Former_constellation#List_of_former_constellations that is not also the name of a Soul or idle Soul.
If a Soul is holding more Relics than they are permitted to hold (see above), the last Relic listed of the Relics that they are holding becomes Lost.
Add the following subrule, called “Lost Relics”, to the rule titled “Relics of Power”.
A Relic can be Lost or not Lost, defaulting to Lost. A Lost Relic cannot be held by any Soul. There is a publicly tracked list of all Lost Relics, called Obscurity. Whenever a Relic is added to Obscurity, it is added to the top of the list.
the idea here is that these are things that will give us benefits of some kind, but that the mortal team is allowed to have more per-person than the dark team (as they’re outnumbered, & the dark team has more ability to co-ordinate). maybe dark souls, being less physical, must seek power through more esoteric means?
Brendan: he/him
I think we should add a provision to make sure players don’t try to sneak in edits to that Wikipedia entry, but this is a fun start.