Proposal: Low hit rate
Self-killed. Josh
Adminned at 23 Mar 2006 02:01:47 UTC
The first person to create a simple but comprehensive GUI, for use in editing the GNDT settings, that is adopted through a normal proposal, should get 5 cheese.
Self-killed. Josh
Adminned at 23 Mar 2006 02:01:47 UTC
The first person to create a simple but comprehensive GUI, for use in editing the GNDT settings, that is adopted through a normal proposal, should get 5 cheese.
Adds nothing to the ruleset. Uses “should” and thus has no practical effect. If/when someone creates the GUI, we can decide the reward.
Hix: A proposal doesn’t have to make changes to the ruleset to make changes to the gamestate. The gamestate can effect itself, so long as that effect is allowed for in the ruleset - for instance through proposals, or through GNDT mechanisms. As to ‘should’, I think that’s unneccessarily nitpicky.
All I want here is for someone to make it possible for me to admin proposals again. Is that too much to ask? Apparently so, which is why I feel the need to incentivise it.
I know that you don’t have to add to the ruleset to change the gamestate, but I think it’s an unnecessary burden to have to remember too many “continuous effects” that aren’t spelled out in the ruleset or some other place that most players check frequently. How many players know that “Cheese is awesome.” is in effect still (unless I am mistaken)? I know it’s a silly example, but it still doesn’t seem right that anyone should have to read through the entire game history (an impossible task, in any case) to find out whether that “rule” is still in effect.
I only nitpicked the “should” because that word is, in fact, defined in the Glossary.
Thanks Kevan for setting it up! I stuck an html link under the GNDT in the sidebar, so you should have no trouble.
Still remember the old password, Josh? ;)
smith: