Proposal: Loyalty Earned
Reaches quorum with 5-0 and is enacted -SingularByte
Adminned at 18 Sep 2022 07:42:27 UTC
In the rule “Infrastructure”, change
Migrants that a Baron owns may be freely moved by them between that Baron’s Stockpile and their Infrastructures.
to
Migrants in a Baron’s Stockpile may be moved to their Infrastructures.
Add the following text to the end of the rule “Society”:
A Baron may perform a Loyalty Check on a Named Independent Migrant in one of their Infrastructures. To do so, they randomly choose from {Lord, Power, Family, Friend}. If the result is “Lord” or “Power”, they set the Migrant’s Allegiance to themselves. If the result is Family, they must set the Migrant’s Allegiance to a valid value of the same Species if possible. If the result is Friend, they must set the Migrant’s Allegiance to another Named Migrant in their Keep if possible. No Baron may perform a Loyalty Check on the same Migrant twice.
In the rule Neutral Ground, change all instances of “Slum’s Migrants to his stockpile” to “Slum’s Migrants to his stockpile or Infrastructure” and add the following text to the end of the second paragraph:
When a Baron brings an Independent Migrant from a Slum into his Keep using this paragraph, he may set the Migrant’s Allegiance to any Named Migrant in his Levy.
In the rule “Society”, change
New Migrants are always Independent, and the Allegiance of a Migrant in a Baron’s or Human King’s Keep defaults to that Baron or Human King. Other Migrants default to having no Allegiance.
to
Migrants default to having no Allegiance.
Habanero: