Proposal: Lucky Charms rev.1
Timed out and passed 8-2 - Enacted by Chivalrybean
Adminned at 15 Mar 2008 22:31:14 UTC
Amend the text of Rule 2.18 (“Treasure”) to read:
2.18 Treasure
There exists a finite amount of game objects called “Treasureâ€, which can only be created by a successful Proposal. No Captain may come in possession of Treasure in any way other than those specified by the rules. There shall be a Gamestate document in the Wiki that will track each existing Treasure and it’s owner (if it has one). For a Treasure to exist, it’s Name and Gold Value must be defined by the Proposal that created it. No two Treasures may share the same Name. The Gold Value must be a positive integer. A Treasure may or may not also have a property listed as ‘Enchantment’, which consists of a string of text describing a magical effect bestowed upon the owner of the particular Treasure. Enchantments must be specified upon creation of the Treasure entity and cannot be changed otherwise except as in accordance with the game ruleset; a Treasure shall default to having no Enchantment if not specified.An effect of Enchantment may be invoked by the Captain whom owns the respective Treasure once per day (unless otherwise stated in the Treasure’s Enchantment description) and may modify any of the invoking Captain’s stats or general game condition by a specified magnitute for: a specified amount of time; until some specified event occurs; or as a discrete instantaneous action. When a Captain acquires Treasure, e may keep it for as long as e wishes, or sell it whenever e is at Port. When a Captain sells Treasure, it ceases to exist and that Captain adds it’s Gold Value to er own Gold. A Captain in posession of a Treasure may invoke its magical Enchantment when e so wishes if that Treasure has not been used previously within the specified use-limit period.
Each Treasure is made of exactly one of the numbered Materials listed on the Non-Metallic Metal Resources Page. The name of each Treasure shall include its Material (for example, “Jade Monkey”). In addition, the Treasure’s Material must be specified at the creation of the Treasure and may only be changed as in accordance with the game ruleset.
Changes in bold. I made a few modifications for clarity to my previously attempted proposal, and I added a clause explicitly requiring Material to be specified at creation, since it wasn’t overtly stated in the “non-sequitur” proposal (and implicit legalisms make my proverbial skin crawl :> ).
Yoda: