Proposal: Makee theet twoooo marh pleesh!
Timed out, 10 votes to 0. Enacted by Kevan.
Adminned at 05 Nov 2007 09:07:06 UTC
Add a new paragraph to the subrule Beer Seller. It shall contain the following text:
While a villager is Drunk, if they attempt a Daily or Weekly action, they must roll a 1DICE100 in the GDNT. If the roll is 1-45 the action fails. If a daily action fails it connot be retried until the next day. If a weekly action fails, it cannot be retried until 48 hours have passed since the failure. If the roll is 46-100, the action works as normal and no special action is required. if the Night Watchman is drunk, in the list of people seen out at night, N will equal two thirds(rounded down) of all living Villagers, excluding the previously selected werewolf.
For weekly actions, failing just slows it down, but wont totally waste it for a week. For the night watchman, more names are shown, making the data less useful.
In the subrule Beer Seller, change the text
Any villager carrying an Ale Tankard item is “Drunkâ€. If a Drunk villager is killed, the villager or villagers responsible gain an additional acuity point. During the Day, a villager who has carried an Ale Tankard since the start of that day may “sober up†and destroy that Ale Tankard item.
to
Any villager carrying an Ale Tankard item is “Drunkâ€. If a Drunk villager is killed, the villager or villagers responsible gain an additional acuity point. During the Day, a villager who has carried an Ale Tankard since the start of that day may “sober up†and destroy that Ale Tankard item. A villager may not give away an ale tankard.
Kevan: he/him
To spare anyone else from having to compare those last two paragraphs in careful detail, they’re the same, he’s just adding a sentence to the end.