Friday, February 07, 2025

Proposal: Meepistocracy

Add a new dynastic rule, titled “Meeple Nobility”:

Each of the four Major Islands may have up to one Meeple as its Royal, which is publicly tracked and defaults to no Meeple. Any given Meeple may only ever be the Royal of at most one Major Island; if a Meeple would ever become the Royal of a second island, they instead do not.

The Royal of The Island of Kittens may be referred to as Old Deuteronomy; the Royal of Kahuna may be referred to as Kamehameha; the Royal of Forbidden Island hates being directly referred to; and the Royal of Hellapagos may be referred to as Pericles.

If a Meeple is the Royal of an island, other Meeples are strongly encouraged to always call that Meeple by their regal name as defined in this rule (or, for the Royal of Forbidden Island, Meeples are encouraged to always refer to them in a very roundabout way). Refusing to do so is a terrible display of insolence to royalty, and the other Meeples are encouraged to scold those who do not.

If all four Major Islands have had a Meeple as their Royal for the past 96 hours and none of the Royals have changed in that time, then a Nobility has formed. If a Nobility has formed, no Meeple may take any dynastic actions not defined in this rule.

At any time after a Nobility has formed, the four Royals may play a 4-player online board game on BGA (https://www.boardgamearena.com). It can be any game, but the Royals should all agree on which board game they would like to play beforehand.

Usually we wait a few weeks before anyone proposes a victory condition, which can be an issue. Here’s an idea for a dynasty ending, hopefully early on so everyone can agree on it: we all are vying to become the Royal of one of the four islands, and then once all four Royals are locked in, they play a final actual board game for emperorship! I don’t quite know how BGA works, so I’m open to suggestions on changing that particular bit of the rule to make more sense. I haven’t given out victory yet just in case it could be exploited, but the implication is that the winner of the board game achieves victory. Royal names are courtesy of Josh (I’m not cultured enough to come up with clever references to history and media and such, but I probably will watch the Cats musical at some point just out of curiosity).

Comments

Raven1207: Monarchple he/they

07-02-2025 19:03:19 UTC

My thoughts for a “win con” to go for was mostly whoever could make it to Space 400 Hellapago but each Islands having their own rules to slowdown the players making it as a battle to reach the top. Additionally having it where Hellapagos would be the hardest followed by Forbidden Island followed by Kahuna followed by Kittens followed by Spirit

Habanero:

07-02-2025 19:05:40 UTC

If this is too far from your vision, feel free to veto, I don’t mind

Raven1207: Monarchple he/they

07-02-2025 19:06:45 UTC

And it being stuff from “movements are -1 then what was rolled” or “the lower of the 2 dices is considered”

Raven1207: Monarchple he/they

07-02-2025 19:09:45 UTC

@Haba I like the idea Royalty, I just think if it were to be something, that it could be like a buff a player gets on being the Royal for the island

ais523:

07-02-2025 19:12:30 UTC

I agree that “reach square 400” is the most obvious victory condition, and was considering proposing it. I do think we need a victory condition early – if significant play has started, the meeples who are further away might try to stop the victory condition being enacted because they’re unlikely to reach it (although with a board game of this nature, dramatic random shifts in position are quite likely).

Raven1207: Monarchple he/they

07-02-2025 19:13:36 UTC

Maybe if it was something where “if all 4 royal spots are filled, they play an agreed game on BGA and the winner or winners keep their Royal status. And players who have their Royal status up until Nobility have a buff”

Habanero:

07-02-2025 19:20:04 UTC

This doesn’t necessarily contradict a ‘reach square X’ victory condition - for example, the first non-Royal to reach 100 might become Old Deuteronomy, the first non-Royal to 200 becomes Kamehameha, etc.
Then the Royals would have to defend their spots somehow to keep their throne from being usurped (and those who are too far behind might have some way of catching up in this manner). I particularly like this concept so I won’t be compromising the implied victory condition, but if Raven wants 400-to-win I encourage him to veto this

JonathanDark: he/him

07-02-2025 19:59:23 UTC

I’m not sure if we can loop in Board Game Arena in an enforceable way. How do we link the players here to BGA in a way that can be recognized in the ruleset? For starters, how do you know that the Royals played a 4-player online board game on BGA?

I suppose this rule doesn’t have to be perfect from the start, but it has some flaws that will need to be addressed eventually if we want to take it forward. I could see this being exploitable as well.

Habanero:

07-02-2025 20:00:42 UTC

That’s why I didn’t hook up victory to it, to prevent stuff like that. The final game part is just a first draft, I’m sure we can make it more robust later

ais523:

07-02-2025 21:05:00 UTC

@JonathanDark “For starters, how do you know that the Royals played a 4-player online board game on BGA?”:

You could just ask them. It’s possible that the players will conspire to lie about what happened, but unlikely, especially as if the game happened, all four meeples would be aware of it. This would be especially the case if there were a Fair Play-style rule requesting the Royals to be truthful about what happened in that scenario.

JonathanDark: he/him

07-02-2025 22:55:04 UTC

for

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