Proposal: Merrit
Timed out. Fails 1-1-1—Clucky
Adminned at 15 Jul 2012 21:27:46 UTC
If there is not a subrule of “Reputation” called “Merit”, create it.
Reword the subrule of “Merit” to say
Each Worker has a number of Merits, tracked in the GNDT, and defaulting to zero. Any Worker with 10 or more Merits can lose 10 Merits to gain 1 Reputation.
Merit can be earned in the following ways:
* Whenever a worker de-shrouds a machine, if he did not earn a Merit either of the last two times he de-shrouded a machine he earns a Merit.
* Whenever a worker causes a Jammed machine to become Fixed, if he did not earn a Merit the last time he caused a Jammed Machine to become Fixed, he earns a Merit.
* Whenever a Broken machine becomes Fixed as a result of the rule “Machine Repair”, the worker who established the Power Link that was removed earns a Merit.
Give each worker X/3 merits, rounded down, where X is the number of machines they have de-shrouded this dynasty.
Give each worker Z/2 merits, rounded down, where Z is the number of Jammed machines they have fixed this dynasty.
Clucky: he/him
Z is hopefully gonna be zero. I can do the work to count who has deshrouded what to count X