Proposal: Military Industrial Complex
Self-killed ~ southpointingchariot
Adminned at 20 Mar 2012 21:28:49 UTC
Change, in the rule “Institutions” the text:
The Legion: When a player Influences the Legion, they gain 2 Power and 1 Marine.
to
The Legion: When a player Influences the Legion, if they directed no marines to the Legion that cycle, they gain 2 Power and 1 Marine.
Append to the same rule the text:
The Rebels: When a player Influences the Rebels, if they directed no marines to the Rebels that cycle, they gain 2 Marines and lose 1 Power and 1 Councilman.
If the majority of EVCs on this proposal include the text “I thought that might be confusing”, change, in the rule Directions, the text
A Player may not Direct more Resources than they have
to
A player may not, in a single Cycle, Direct more than they possess of any Resource to all Institutions combined.
Part of a series of planned reforms to avoid loops, pick up the pace, and address ambiguities.
southpointingchariot:
I thought that might be confusing.