Proposal: Monstrous clean-up
Reached quorum 3 votes to 1. Enacted by Kevan.
Adminned at 22 Nov 2019 09:01:36 UTC
Amend the sub-rule “The Monster” as follows:
One or no Adventurer is the Monster, having been possessed and transfigured by eldritch forces. Only an Adventurer who has been the Monster in this dynasty can achieve victory. Once an Adventurer ceases to be the Monster, they cannot become the Monster ever again.
If there is no Monster and there is at least one Adventurer who hasn’t been the Monster in this dynasty, any Adventurer can Continue the Story as the following Atomic Action:
– Set each Adventurer’s HP to its default value for that Adventurer.
– Among the Adventurers who haven’t been the Monster in this dynasty, randomly choose one; that Adventurer becomes the Monster.
– Make a blog post stating that there is a new Monster, and who it is.Each time a Monster causes a non-Monster Adventurer or the Cathedral to lose an amount of HP via a Battle Action, that Monster gains that same amount of Havoc. If every Adventurer other than the Monster is Unconscious, the Monster may set its own Havoc to 1000.
When a Monster’s Havoc reaches 1000 or its HP becomes zero, they cease to be the Monster.
When a Monster ceases to be the Monster, all other Adventurers gain 1000 - X Merit, to a minimum of 0, where X is the Havoc of that Monster.
Some streamlining – putting similar things together, etc.
Madrid: