Thursday, November 07, 2019

Proposal: More Boons, like a boss

Reached quorum 4 votes to 0. Enacted by Kevan.

Adminned at 08 Nov 2019 09:09:46 UTC

Add to the list of Boons:

- Medic: New Action: Heal: Increase the HP of any Adventurer by 10, plus 5 for each Medic Boon you have.
- Brawn: Increase your Max HP by 20.
- Persistence: Whenever you perform a Battle Action, increase your HP by 5.
- Exorcist: New Action: Banish: If you have performed Banish two times during this Battle during previous Battle Actions, then reduce any Monster’s HP by (5+X)% of its Max HP value, where X is the amount of Exorcist Boons you have.

Comments

pokes:

07-11-2019 13:05:34 UTC

You mean, uh, “boons”?

Madrid:

07-11-2019 13:07:43 UTC

lmao fixed

card:

07-11-2019 14:46:32 UTC

Hmm, I’m thinking exorcist might be too strong

The Duke of Waltham: he/him

07-11-2019 15:06:26 UTC

But an Exorcist has to use the same Battle Action three times before anything happens… It probably won’t be worth it unless it’s a strong attack.

The Duke of Waltham: he/him

07-11-2019 20:10:15 UTC

for

card:

07-11-2019 21:23:01 UTC

imperial

TyGuy6:

08-11-2019 01:38:22 UTC

I think Exorcist is ok as a deterrent to the monster taking all HP upgrades. It’s likely going to be a bread-and-butter strategy for the Humans, though.

TyGuy6:

08-11-2019 01:38:32 UTC

for