Proposal: More communities
Became popular 7 to 0. Enacted by Derrick
Adminned at 23 Jun 2018 20:06:08 UTC
Add the following communities under the “communities” rule:
-Native tribe: Barban faction. War= 4, Culture= 0; Economy=1. Friendly to Derrick.
-Elitist Forrest. Grassfolk faction. War=0, Culture=3, Economy=2. Friendly to Derrick.
-Swamp. Mudling faction. War=2, Culture=2, Economy=2. Friendly to Derrick.
-The Red Plains. Redlander faction. War=1, Culture=1, Economy=3. Friendly to Derrick.
-Hidden Secret-holders: Neutral faction. War=0; Culture =5, Economy=0. Friendly to Derrick.
derrick: he/him
Barban. Not barbarian.