Friday, June 22, 2018

Proposal: More communities

Became popular 7 to 0. Enacted by Derrick

Adminned at 23 Jun 2018 20:06:08 UTC

Add the following communities under the “communities” rule:

-Native tribe: Barban faction. War= 4, Culture= 0; Economy=1. Friendly to Derrick.
-Elitist Forrest. Grassfolk faction. War=0, Culture=3, Economy=2. Friendly to Derrick.
-Swamp. Mudling faction. War=2, Culture=2, Economy=2. Friendly to Derrick.
-The Red Plains. Redlander faction. War=1, Culture=1, Economy=3. Friendly to Derrick.
-Hidden Secret-holders: Neutral faction. War=0; Culture =5, Economy=0. Friendly to Derrick.

Comments

derrick: he/him

22-06-2018 11:48:38 UTC

Barban. Not barbarian.

derrick: he/him

22-06-2018 14:32:30 UTC

imperial

Corona:

22-06-2018 19:57:33 UTC

imperial

Kevan: City he/him

22-06-2018 20:12:00 UTC

Remember there’s no mechanic for resolving Emperor DEFs this dynasty; Derrick and Corona’s votes are both null here.

for

derrick: he/him

22-06-2018 20:14:45 UTC

indeed. My imperial is a statement of “meh”. I’ll change it to move things along once a clear majority emerges.

Brendan: he/him

22-06-2018 23:58:15 UTC

for

9spaceking:

23-06-2018 00:01:17 UTC

for

Lulu: she/her

23-06-2018 03:33:50 UTC

for

derrick: he/him

23-06-2018 16:29:25 UTC

for civ for majority

Axemabaro:

23-06-2018 17:48:05 UTC

for