Proposal: Moving Parts
Quorum Reached. Passes 8-0—Clucky
Adminned at 09 Aug 2021 23:52:09 UTC
To “Machinery”, replace “Each Worker may have up to six Machines; this is tracked by a list that defaults to one Clink machine.”:-
Each Worker may have up to six Machines in their Line; this is tracked as an ordered list that defaults to one Clink machine. A Worker may add a new, Cold instance of a Machine to any position in their Line by paying that Machine’s Cost.
Add two Machines to the list in “Machines”:-
Spin
- Cost: one Energy
- Effect: Roll DICE10 and gain a Box containing the result of that roll.Press
- Cost: one Energy
- Effect: Gain a Box containing any number from 1 to 5.
Remove “A Worker can spend one of their own Energy to roll a DICE10; they then gain a Box with the rolled number.” from Energy Cycles.
Give every Worker one Energy.
Making the Box-gain mechanic into a Machine, along with a non-random equivalent, and making the Cost of a machine also be the Cost of installing it for the first time.
Giving everyone +1 Energy so that they can install a Spin Machine for free as an equivalent of the status quo.
Josh: he/they
How is the line going to track Hot/Cold status?