Sunday, January 03, 2021

Proposal: Mutazione

Timed out and failed, 1-3. Josh

Adminned at 05 Jan 2021 11:58:03 UTC

In the rule DEVA Sub-Species, move the feature Refracted Crystal Heart to the top of the feature list and change is Reaction to read as follows:

The target may exceed the limits imposed on statistics by its sub-species.

In the rule The Battlefield, after “If the Fire Vector is exactly equal to the target’s Defence, then the target is eliminated”, add “The attacker then gains one Crown.”

Add the following to the list of Features in the rule DEVA Sub-Species:

Organic Resonance. Create a new DEVA.
Acid Blood. Enact Civilian Casualties as if this Bogey has completed an Attack a Civilian Target action.
EM Weapon. The attacker may not make a Fire Attempt for 24 hours. Any pending Fire Actions for the attacker are cancelled.

Change the chances of DEVA sub-species having the Refracted Crystal Heart Feature as follows: RAKSHASHA 3%, KNIGHT 2%, OPHANIM 2%, GNOME 2%. Give RAKSHASHA a 25% chance of having the Acid Blood feature. Give GNOME a 20% chance of having the Organic Resonance feature. Give KNIGHT an 8% chance of having the Organic Resonance feature. Give OPHANIM a 20% chance of having the EM Weapon feature.

Create a new DEVA Sub-Species, called VALKERIE. Give it the following properties: Energy range 40-45, Attack range 17-31, Defence range 1-12, 50% chance of “EM Weapon”, 50% chance of “Acid Blood”, 3% chance of “Refracted Crystal Heart”. Give it an Experience yield of 4 and a scratch count of zero.

Comments

Coderblaze:

03-01-2021 13:23:46 UTC

Organic Resonance would happen after each fire attempt. Perhaps it should remove itself after resolving?

EM Weapon sounds like it could be frustrating and annoying to keep track of. Perhaps current fire attempts could keep but new ones could be blocked?

Josh: Observer he/they

03-01-2021 13:34:22 UTC

My thinking is that organic resonance will largely be on weaker bogeys, but that those will this require some information gathering rather than firing wildly.

Bucky:

03-01-2021 20:17:32 UTC

In the first sentence, what does “nice the feature” mean?

Josh: Observer he/they

03-01-2021 20:59:56 UTC

Ah, that’s a typo so I can change it. Thanks!

Bucky:

03-01-2021 23:35:16 UTC

A Reaction can easily be triggered deliberately a large number of times in succession. Therefore, Organic Resonance and Acid Blood can get out of hand very quickly if one player wishes it.

Bucky:

04-01-2021 02:29:21 UTC

against

Josh: Observer he/they

04-01-2021 09:12:54 UTC

There are some counter-arguments to that: none of these powers are that common (OR appears on 20% of GNOMEs and 8% of KNIGHTs, so slightly less than 5% of all Bogeys; Acid Blood is only a bit more common), and OR spam is not that bad news for you, as a target-rich environment means more chance of their being Crowns in the mix.

Acid Blood spam is more of a problem and could maybe do with a “may only be triggered once per bogey per day” but that strikes me as eminently fixable before it becomes relevant.

Coderblaze:

04-01-2021 13:18:02 UTC

against EM Weapon would be painfully annoying at times.

Raven1207: he/they

04-01-2021 18:48:58 UTC

against