Wednesday, September 28, 2005

Proposal: Negative Presence Fix

S-K.  Failed by Excalabur

Adminned at 30 Sep 2005 02:44:59 UTC

Change the second paragraph of subrule Contrtol to:

The occupying or disputing Countries are listed in the Controller field. These Countries must have a positive non-zero population presence in the Territory, which is listed in the Population field.  If at any time, a Country would have less than 1 population in a Territory, ey are considered to not occupy the Territory. This information is broken out as follows:

This should prevent the craziness which just happened in Somewhere Over the Rainbow

 

Comments

smith:

28-09-2005 17:08:38 UTC

against um, why don’t we just add a line to the population rule saying it cannot be negative?

Rodney:

28-09-2005 17:16:18 UTC

This was the very thing I was trying to fix…

smith:

28-09-2005 17:42:06 UTC

No wait, this is unnecessary, from glossary:
“Unless otherwise specified, game variables defined to hold numeric values can hold only non-negative integers, and any action that would set those values below zero instead sets them to zero.”

Excalabur:

28-09-2005 18:51:45 UTC

against Though the idea of moving your negative population around and getting resources for it has a certain comedy value.

jamuraa:

28-09-2005 18:55:20 UTC

Right, nevermind.  against
That’s what I get for being a math guy assuming things can go negative.