Proposal: Negativity
Timed out and passed, 6-0. Josh
Adminned at 12 Jan 2012 23:16:57 UTC
Change, in the rule “Swagâ€, the text:
“Criminals have Wealth, Respect, and Firepower, non-negative integral statistics tracked in the GNDT, each defaulting to 500.â€
to
“Criminals have Wealth and Firepower as non-negative integers tracked in the GNDT, each defaulting to 500.
Criminals have Respect as integers tracked in the GNDT which can be positive or negative and defaults to 500. Any Assisted Action that requires a Criminal to pay, spend, or lose their own respect cannot be performed if it would result in that player’s Respect valuing below 0.â€
After some discussion with other players and our Don, to avoide potential looping scams, make respect be able to go negative.
Murphy: