Proposal: New card type: Secrets
Times out 1-5. Failed by Brendan.
Adminned at 01 Jul 2018 04:17:43 UTC
Since draw and play has already started, I don’t think changing the current cards is a good idea, but adding a new “hidden” category would seem nice.
Add the following type of card named “Secret”:
A secret is initially hidden in a wizard’s hand, and has a passive up or down effect applying to the wizard possessing the secret. The wizard who holds this card must reveal the secret in order to play the active effect. The wizard will lose the passive effect if they play the secret.
Example secret: “Big Hands”. (0) Constraint: Cannot play this card when your hand has 9 cards or more. Up effect: You can hold one additional card in your hand with no repercussions, so long as you possess this secret. Multiple “big hands” stack with each other. Down effect: You lose five points. You may force a wizard to discard a card of their choice.
Corona:
Given that any secret needs to be listed in a proposal to be put in the game, they won’t be very “secret”, unless we let the narrator invent the secrets and use hashes in a proposal.
Currently the cards’ text only works when they’re played, I think you should elaborate on how the “passive” effect works, and passive effects should be marked somehow (otherwise you could claim that the Down Effect of the Big Hands is passive, losing 5 points each moment, but being able to force a wizard to discard a hand at any time, repeatedly}.