Friday, August 01, 2025

Proposal: No Man is an Island

Withdrawn. Failed by Kevan.

Adminned at 02 Aug 2025 16:46:03 UTC

Add a new rule called Espionage with the following text:

Once per Trading Day, a Truck may take a virtual Prep Action called Snooping. They must name the Truck that they are Snooping on.
When the Serve Phase begins, the Yard shall inform the Snooping Truck of the list of unique Ingredients that the Snooped Truck will be paying for during the “Prepare ingredients” step of this Trading Day’s Night action

Replace the contents of the rule “Happy Hour” with the following text:

Once per Trading Day, a Truck may declare a Happy Hour as either a Prep Action or a Serve Action by making a blog post titled “Happy Hour $X”, where X is an integer greater than 0.
This sets their Happy Hour Discount to X and immediately reduces the Price for each Dish on their Menu by X.
After that Night is completed, the Truck’s Happy Hour Discount becomes 0.

Add a new rule called “Supply Chain Disruption” with the following text:

There is a publicly tracked variable called Unavailable Ingredients which is the list of Ingredients that are unavailable for the current Trading Day. Unavailable Ingredients is empty by default. 
At the beginning of each Trading Day, the Yard shall perform the following atomic action:
1. Clear the Unavailable Ingredients list.
2. Randomly select three Ingredients and add them to the Unavailable Ingredients list.

Append the following text to the rule “Dishes”:

A Truck’s Menu may not contain any Dish that includes an Unavailable Ingredient.

Add the following text to the end of the sentence in the rule “Signatures” that starts with “If so marked”:

if the dish does not contain an Unavailable ingredient.

 

I fully expect that this Proposal will be unpopular because of the number of changes here. But I wanted to start a conversation on the current state of the game. With 10 ingredients the number of dish combinations is pretty high. The possibility of undercutting someone else’s price is very low and so the current meta is very low in competition. Adding a cost to the ingredients potentially improves this by making Trucks focus on different profit margin strategies. But I still think that the potential for competition is too low to be interesting at this point. Its too easy to go for a single high-priced unique Dish and avoid competition altogether. At that point we’re all living on separate islands. Idk, maybe I’m alone in this thinking but I’d like to see some changes that make the current game more competitive and/or have more pull on Customers.


This proposal introduces a little bit of competition by limiting Dish combinations and providing more strategic options for undercutting the competition without being overpowered in my opinion.

Comments

JonathanDark: he/him

01-08-2025 18:03:44 UTC

I would recommend separating Snooping and Supply Chain Disruption, as they are two different concepts each with their own implications for setting Menus.

For example, I like Snooping, but I’m not quite sure I’m on board with Supply Chain Disruption, so on the whole, I’d likely vote against this Proposal.

eternalservererror:

01-08-2025 18:07:04 UTC

That’s fair. I’m still going to leave as is even though I’m still within the 30 minute edit window. Again, this is more a conversation piece for me.

Kevan: Yard he/him

01-08-2025 18:19:43 UTC

The Snooping rule doesn’t quite fit with how Virtual Actions are set out, as written. Virtuals are actions where instead of doing something immediately yourself, you ask the Emperor to do it for you immediately instead (at their earliest convenience); the action can’t include a delayed later step. The wording here almost works, it should just be “as a virtual action, set your Snoop target” and then a later instruction (perhaps in the Night action) for the Yard to report back to everyone who has a Snoop target.

Very much agree that the game needs the menu possibilities to be narrow enough to allow some interesting deductions and predictions. We did see two dishes successfully sniped in the first round, though!

eternalservererror:

01-08-2025 18:22:17 UTC

I’ll add that even with the improved actions that can be taking with Fittings I agree that its not tempting enough to take them because of a lack of competition to justify it.

Kevan: Yard he/him

01-08-2025 18:34:07 UTC

The Fittings are the same as Closed Actions, for now. If it looks like they’re going to enact, somebody should take a swing at removing their “tear down” step and applying any balancing needed to make them permanent.

Chiiika: she/her

01-08-2025 18:45:37 UTC

against removing 3 items from a list of 10 is a big hit; and would generally vote against on anything that isn’t (After Tomorrow) at this point cause I don’t want to be stuck with a menu that can’t react to whatever that is going to pass

eternalservererror:

01-08-2025 19:25:06 UTC

Yeah, I see your point. Adding a Tomorrow clause would probably be better for now. We’ll see what the next Night looks like. Maybe it’ll prove me wrong. But I don’t think that removing 3 items is a big hit. That’s only 2 less than what we started with and we already had a high number of combinations before we added Oysters.

I could understand how it feels like this rule takes away choices, but without some overlap our pricing strategies and strategic actions don’t matter.

DoomedIdeas: he/him

01-08-2025 20:43:23 UTC

I like the Unavailable Ingredients suggestion, but I agree that Snooping doesn’t currently work as written. You also might want to change “reduces the Price for each Dish on their Menu by X” to “reduces the Price for each Dish on their Menu by X, to a minimum of $1”.

Trapdoorspyder: he/him

01-08-2025 21:45:18 UTC

against I do like this, but I feel as though it’s doing too many things at once

JonathanDark: he/him

01-08-2025 22:58:33 UTC

Same, unfortunately

against

Kevan: Yard he/him

02-08-2025 07:06:17 UTC

imperial

Vovix: he/him

02-08-2025 08:15:09 UTC

I think the problem with the proposed Snoop/Happy Hour loop is that actually getting the benefit of the Snoop requires being online in the window between the Serve Phase starting and the Night executing. If there are no Closed Trucks, that window may be quite brief.  against

Supply Chain Disruption is a good idea, though. Although maybe if the issue is “too many possible Dishes”, we could just cut down the list of Ingredients directly?

Darknight: he/him

02-08-2025 13:56:23 UTC

against

eternalservererror:

02-08-2025 15:29:31 UTC

against Withdrawn. This was more an experiment than anything. Thanks everyone for the feedback.