Proposal: No need for exact figures
Passes 6-2—arth
Adminned at 16 Sep 2009 23:25:39 UTC
In subrule 2.2.2 “Stamina”, replace
Each Survivor has a Number called Stamina, which shall be an integer less than or equal to 20, which is tracked in the GNDT and initially 10. When a Healthy Survivor’s Stamina becomes 0, they take damage. When a Wounded Survivor’s Stamina becomes -10, they take damage.
with
Each Survivor has a Number called Stamina, which shall be an integer less than or equal to 20, which is tracked in the GNDT and initially 10. Whenever a Healthy Survivor’s Stamina is 0 or lower, anyone can make that Survivor take damage. Whenever a Wounded Survivor’s Stamina is -10 or less, anyone can make that Survivor take damage.
If a rule or subrule called “Faction Victory” exists, replace
If the Food and Water statistic is ever equal to 100
with
If the Food and Water statistic is ever 100 or greater
Because it’s stupid that people get damaged at 0 but not -1. Likewise, for a Food and Water victory.
Comments
arthexis: he/him
Qwazukee:
ais523:
@Qwaz: I thought of that; it doesn’t happen because taking damage changes the Status, so the condition (being Healthy /and/ below 0) no longer applies, as the person in question is no longer Healthy.
spikebrennan:
per quaz
Qwazukee:
I don’t care enough to examine this closely, but just be aware that arth will probably game this into oblivion, and good for him.
Bucky:
Klisz:
Qwazukee:
Psh, 6 dynasties ago isn’t recently. Remember how Kevan’s 2nd and 3rd Dynasties were only separated by 1 dynasty in between?
Oze:
redtara: they/them
Klisz:
@Qwaz: Was it really 6 dynasties? Hmmm… I still don’t want arth to win when we’re still in this dynasty’s early stages, though.
Klisz:
Actually, CoV
arthexis: he/him
Early stages? More like boring stages actually.
Darknight: he/him