Sunday, June 24, 2007

Proposal: No time Monopoly

S-K.—Chronos

Adminned at 26 Jun 2007 09:34:25 UTC

In rule Production, after the paragraph starting with “Often, the Government may “, add this text:

Often, if the Government has not advanced time in the last 48 hours, a Corporation may apply to the Gamestate’s parts which refer to themselves the changes that would be made had the Government advanced time once. That’s called “Mandatory breach of monopoly”. Anytime the Government advances time, they must not alter the Gamestate’s parts which refer to any Corporation who has made a Mandatory breach of monopoly in the last 24 hours.

 

 

Comments

Kevan: he/him

25-06-2007 14:10:16 UTC

against I prefer everyone being advanced at the same time, to giving a strong edge to people who check in (and check timestamps) the most frequently.

Brendan: he/him

25-06-2007 16:45:34 UTC

I admire the intent behind this, but I’d rather see some penalty assessed against the Government for not advancing time than see it privatized.  against

BobTHJ:

26-06-2007 06:05:46 UTC

imperial

Josh: Observer he/they

26-06-2007 12:36:32 UTC

against Selfishly, because I can rarely check the game frequently enough to be competitive.

ChronosPhaenon:

26-06-2007 16:31:30 UTC

against Ok. S-K