Proposal: Notorious B-U-G
Exceeded quorum, 6-0. Enacted by JonathanDark.
Adminned at 03 May 2024 20:03:14 UTC
Replace the text of “Notoriety” with “Every Thief has a Level of Notoriety, which can be negative and defaults to -5. A Thief’s Level of Notoriety, Notoriety, and Notoriety Level are all considered to be synonymous with each other. Notoriety may never be higher than 50, and any action that would set Notoriety to a value above 50 instead sets it to 50. Likewise, Notoriety may never be lower than -50 and any action that would set Notoriety to a value below -50 instead sets it to 50.”
In “Possessions” replace “At any time a Thief may take an action known as Selling, to remove a Possession from their own inventory to gain Florins equal to its Value.” with
At any time a Thief may take an atomic action known as Selling by performing the following steps:
- Identify a Possession in their own Inventory
- Gain Florins and Notoriety equal to its Value
- If their Notoriety after doing so is above 0, roll a DICE(51-N) where N is their new Notoriety)
- If the above step is performed and the result is 1, then they are Caught and 50% of their Florins, rounded up, are distributed evenly amongst all other Thieves, with any remaining Florins lost.
- In either case, remove the identified possession from their own inventory
Reduce the Notoriety of all Thieves by five
Fixing some concerns with the current status of Notoriety
JonathanDark: he/him
You want to fix up your Black Market here too, or are you planning to withdraw that one and re-propose it?