Wednesday, March 19, 2014

Proposal: Now it’s a little harder to teleport

Timed out 3 votes to 1. Enacted by Kevan.

Adminned at 21 Mar 2014 02:37:29 UTC

In the rule “Diamond” replace

“Bulk: 0
Grip: 0”

with

“Bulk: .2
Grip: .2”

In the rule “Teleportation Ring” replace

“If an Infected is Holding a Teleportation Ring, as a Daily Action they may attempt to Teleport by rolling DICE3. If the result is less than or equal to the number of Diamonds they are Holding, the Infected may become an Occupant of any Chamber or become Roaming, and then ceases to be an Occupant of any Chamber they were occupying previously. If the result is greater than the number of Diamonds they are Holding, they cease to become an Occupant of any Chamber and are Roaming.”

with

“If an Infected is Holding a Teleportation Ring, as a Daily Action they may attempt to Teleport by rolling DICE3 and discarding up to 3 Diamonds. If the result is less than or equal to the number of Diamonds they discarded, the Infected may become an Occupant of any Chamber or become Roaming, and then ceases to be an Occupant of any Chamber they were occupying previously. If the result is greater than the number of Diamonds they discarded, they cease to become an Occupant of any Chamber and are Roaming.”

Comments

Justice:

19-03-2014 09:51:16 UTC

Bulk AND grip too seems a little much to me.
It would practically make the teleporter useless. against

RaichuKFM: she/her

19-03-2014 12:29:13 UTC

for I like the first part; not the second part, but considering the infinite number of diamonds one can attain… Though I’m unsure if Bulk and Grip can have decimal values, as being undefined numerical values the Glossary limits them to integers.

Justice:

19-03-2014 19:29:34 UTC

I actually didn’t notice the decimals, but because of the rule Raichu mentioned, I wasn’t looking for them in the first place.

Still. I would consider it a better solution to clear away peoples diamonds, and then make it a daily action to break a rock for diamonds, with a yield of 1d3. And then using the 2nd part of this suggestion, if I read it correctly. It’s slightly ambiguous.

It would limit the acquisition of diamonds, and still make it possible to save them up for later. (The requirement of being roaming to acquire a rock I suspect would hinder this from being a daily grind suggestion.)

Kevan: he/him

19-03-2014 20:06:29 UTC

for