Proposal: Nudges, but nerfed
Self Killed—Clucky
Adminned at 31 May 2020 01:34:36 UTC
Create a new dynastic rule, “Nudges”:
Each Amnesiac has a number of Nudges, a non-negative integer tracked on “[[The Wheel]]” wiki page. The starting value for new and unidling Amnesiacs is 1.
As an Atomic Action, an Amnesiac may spend 1 Nudge and make a Story Post with “Nudging” in its title, specifying a Segment; this is known as a Nudge Post. A Nudge Post is “unresolved” until (and during) the next time an Amnesiac Spins the Wheel, and “resolved” after that.
When an Amnesiac Spins the Wheel, if there are unresolved Nudge Posts, first roll DICEN, where N is the number of unresolved nudge posts plus 1. On a 1, no nudges occur and the action happens as normal. Otherwise, randomly select an unresolved nudge post. The action is resolved as though the dice had rolled the number corresponding to the Segment specified in that Nudge Post.
Set each Amnesiac’s Nudges count to 1.
Take 3 on the whole wheel influence thing. I probably screwed something up in the rules so feel free to point them out.
Clucky: he/him
Might be good to have some mechanism of formally marking a Nudging post as resolved. Otherwise it becomes a bit tedious to figure out if one is resolved or not. Also should find a way to tie the nudge selection to the DICEN
Maybe forgo blog posts, and instead track the nudges on the wheel page?