Monday, May 30, 2011

Proposal: Offensive Options

Times out and passes at 7-2. -Purplebeard

Adminned at 01 Jun 2011 02:18:47 UTC

Add the following subrules to “Species”:

“Ghoul”

* Attack: 2
* Health: 2
* Cost: 10
* Behaviour: Moves a square to the left, then attacks whatever’s there.

“Bombie”

* Attack: 0
* Health: 1
* Cost: 15
* Behaviour: Moves at most three squares to the left, stopping if it meets any object or zombie, and then explodes, regardless of where it stopped.

Comments

SingularByte: he/him

30-05-2011 08:57:14 UTC

for

Ely:

30-05-2011 10:17:25 UTC

Attack 2 Health 2 is strong.
imperial

qwertyu63:

30-05-2011 14:23:18 UTC

for

Josh: Observer he/they

30-05-2011 15:12:08 UTC

for

Yoda:

30-05-2011 16:38:32 UTC

for

scshunt:

31-05-2011 05:02:56 UTC

against moar joos

Doctor29:

01-06-2011 02:12:49 UTC

need to define explodes

Doctor29:

01-06-2011 02:29:59 UTC

against

aguydude:

01-06-2011 02:38:34 UTC

Doctor29: Explodes is already defined in “The Dead”

Doctor29:

01-06-2011 02:40:16 UTC

yes, i’m sorry, just joined today and about 1 min after posting I read the definition in the wiki. Oops!

Darknight: he/him

01-06-2011 03:12:15 UTC

for

Josh: Observer he/they

01-06-2011 08:02:04 UTC

for