Monday, April 09, 2012

Proposal: On the bonnie bonnie banks o’  loch nerfdom

Timed out and passed, 6-0 with two unresolved DEFs. Josh

Adminned at 11 Apr 2012 00:42:42 UTC

Replace the description of the Instituion called “The Bank” (if it exists) with

When a Player Influences The Bank, they gain C + X/2 Credits (rounded up), where X is the number of other Players who Directed at least one Credit to the Bank that Cycle and C is the number of Credits the Player who Influenced The Bank Directed at The Bank that Cycle.

Something in-between what we currently have (which apparently makes the bank worthless) and its second form (which I guess people didn’t like because it caused too much inflation).

This way, the only harm in bidding on the bank is you’ll give some credits to whoever wins it. This is still far less powerful than the original bank IMO, and makes it most likely the best money gaining source, which is realyl should be.

Comments

Kevan: HE/HIM

04-09-2012 09:23:31 UTC

for

Yonah:

04-09-2012 13:22:16 UTC

for

Murphy:

04-09-2012 13:56:55 UTC

for

southpointingchariot:

04-09-2012 14:11:33 UTC

imperial

Patrick:

04-09-2012 17:02:06 UTC

imperial

Cpt_Koen:

04-09-2012 23:49:30 UTC

for
However I still think at least some of the Directed credits should be lost (maybe move the /2 to C instead?).
Otherwise you could Direct as many Credits as you want to the Bank, making it, not only “the best money gaining source”, which I agree it is entitled to be, but “a way to ensure that the Player with the most Credits keeps getting more and more credits and eventually, achieve victory”

Florw:

04-11-2012 07:33:06 UTC

for