Proposal: On the Trail
Timed out 2 votes to 1 (!), enacted by Kevan.
Adminned at 17 May 2020 11:22:15 UTC
Enact a new rule, “Evidence”:-
Each Amnesiac has an amount of Evidence about the history of the town and the events of the storm. This is tracked as a number in the Community wiki page, and defaults to zero.
Add a column to the table in “Role Actions” called “Ground Action”, with the following contents:-
- The Private Eye’s Ground Action is: “Using Binoculars, gain 1 Evidence.”
- The Sheriff’s Ground Action is: “At the Jail, gain 1 Evidence.”
- The Deputy’s Ground Action is: “At a Secured Building, gain 1 Evidence.”
- The Burglar’s Ground Action is: “Choose an Amnesiac with 2 or more Evidence and reduce their Evidence by 1, to gain 1 Evidence.”
Rename the “Role Action” table column in “Role Actions” to “Building Action”.
Add another paragraph to the rule:-
Building Actions, Counter Actions and Ground Actions are types of Role Action.
Replace “Amnesiacs may perform the Role Action or Counter Action of any Role that matches their own Posture.” with:-
Amnesiacs may perform a Role Action of any Role that matches their own Posture.
Replace “Actions cannot be performed at Buildings which are Burning or Secured.” with:-
Actions cannot be performed at Burning Buildings. Only an Amnesiac with the Posture of Sheriff or Deputy can perform actions at a Secured Building.
I think we need a “probably victory point” stat at this point, as a reason for players to do stuff. It seems unclear whose interests any building actions would be being performed in, right now.
Also stating that Counter Actions are Role Actions, and allowing players to bluff their way into Secure Buildings by claiming to be the police - which may result in an accusation.
Josh: Imperator he/they
I like the general thrust, but worry that immediately establishing this “probably victory point” stat as an action-based grind, with a target-the-leader kicker built in, might make for a slightly boring middlegame