Proposal: One may lose what he gained
fails 3-1—Clucky
Adminned at 20 Jul 2012 10:49:51 UTC
Reword the subrule “Merit” in the following way:
Each Worker has a number of Merits, tracked in the GNDT, and defaulting to zero. Any Worker with 10 or more Merits may lose 10 Merits to gain 1 Reputation. When a Worker has negative amount of Merits, that Worker must lose one Reputation and add ten to his Merits.
A Worker may gain 1 Merit each time he:
* establishes a Power Link that does not create new cycles;
* makes Broken or Jammed machine Repaired.A Worker must lose 1 Merit each time he:
* establishes a Power Link that creates at least one new cycle.
I think dividing gaining Merit for Machine Repair into gain for establishing a link and gain for the actual Repair partially solves the problem of using links established by other players and effectively halves the required effort to increase reputation. I’m also thinking on how to lose Merits due to Jamming machines, but I can’t find suitable solution because Jamming due to the cycles is optional.
moonroof:
Looks good to me.