Proposal: Orcantile
Passes 3-0. — Quirck
Adminned at 23 Apr 2016 09:49:59 UTC
Repeal the rules “Trade” and “Salvage” and add a rule called “Trade, Salvage and Sacrifice” as follows:
At any time, an Orc may spend X Resources to give another Orc X-1 Resources.
An Orc may take any of the following actions by removing an Item from their Inventory. These actions may not be taken on Equipped weapons. An Orc may not simultaneously take more than one of these actions on the same Item. Performing one of these actions does not trigger any other effects that would occur as a result of removing an item from an Orc’s inventory—for example, a Potion of Strength would not raise Strength when salvaged.
- Salvage - The Orc gains half the Crafting Cost of the removed Item, rounded down. If the Item has no Crafting Cost, it may not be salvaged.
- Trade - Place the removed Item in another Orc’s Inventory. A single Item may not be traded more than once per day.
- Sacrifice - The next time the Orc would take the result of a DICEX roll in the GNDT, they may treat that result as if it were up to 4 higher than it is, but not more than X. If an Orc has not made a DICE roll since the last time they sacrificed an Item, they may not sacrifice another Item.
Refactoring after realizing there’s a bug in Trade that Salvage handles nicely.
Larrytheturtle:
note: we already have “Items”, you may want to change the name