Proposal: Own your very own meadow
Reaches quorum, times out and passes at 18-1. -Purplebeard
Adminned at 19 Apr 2011 01:42:30 UTC
Create a new rule, “Land”:
Each Sheep owns an amount of Land, represented as a nonnegative integer. By default, Sheep own 3 units of Land. As a weekly action, a Sheep can spend any number of Baabucks to make that many simultaneous Land Transfers; performing a Land Transfer transfers 1 unit of Land from a Sheep to another Sheep, with the Sheep making the transfer choosing the target and destination of the transfer. (It is legal to choose different sources and/or targets for different transfers in a group of transfers made this way, or to choose the same source and target every time.)
A Sheep who owns no Land may not perform daily or weekly actions defined by dynastic rules other than this one.
People seem to be low on ideas for non-Official-related gameplay that the Officials can interact with. Here’s another concept that gives people something to do for a while; hopefully it shouldn’t be too hard to tie to the other mechanics either. The idea here is that there’s a finite amount of land to graze on; but instead of working out individual locations (everyone seems a bit bored of location mechanics at the moment, including me), we just track how much is owned, and Sheep can buy it from each other. I checked to make sure that the Glossary definitions prevent transferring Land away from a Sheep who has none; they do. You get as many transfers as you want in a week, but have to do them all at once. If you’re out of land, the cramped space prevents you participating in the other elements of the dynasty until you get more. (Perhaps we should have an Official Position for donating land to needy sheep, but I’m out of slots; the Baanker and Animal Welfare Administrator should at least ensure they can afford to buy it back.)
Josh: Mastermind he/they
Establishing a class structure, nice. How about making voting on proposals contingent on being a land-owner, male and sane?