Sunday, December 22, 2024

Proposal: Paranormal Recreation

Illegally made into a proposal subsequent to having been posted. Josh

Adminned at 22 Dec 2024 15:59:54 UTC

Replace

If a Snail is not Healthy, then they may not Play or take any dynastic action which would change their Position.

with a new rule.

Ghosts. If a Snail is not Healthy, then a Ghost is made on their position. Ghosts effectively are slugs for all purposes outside of this rule, but can only be controlled by the non-Healthy Snail. Ghosts can Crawl, Slipstream, and Leapsnail as normal, but cannot take any other dynastic actions that are not specified as a action they can take. Ghosts can Crawl and Slipstream backwards.  When they share a position with another Snail, they can Haunt that snail, making their next Play affect that Snail instead while only increasing the Ghost’s plays.

Suggestions heavily appreciated, especially with how they affect the actual snails in play.

Comments

Raven1207: he/they

21-12-2024 17:27:30 UTC

I request to idle out

JonathanDark: he/him

21-12-2024 17:39:03 UTC

Raven1207 has been idled. Quorum is unchanged.

JonathanDark: he/him

21-12-2024 17:42:44 UTC

When you say “slugs that are controlled by a Snail” do you intend for the player that is the non-Healthy Snail to be the one and only player that controls that ghost, or is it any player?

In either case, how does one control a ghost?

This proposal needs to have more explicit rules on how this should work.

Josh: Mastermind he/they

21-12-2024 18:18:46 UTC

This is also not in the Proposal category so will need to be resubmitted correctly. </b>

JonathanDark: he/him

21-12-2024 19:05:48 UTC

To be fair, GetPunnedOn said this was not a proposal but an ask for suggestions, in the commentary section.

Josh: Mastermind he/they

21-12-2024 19:08:28 UTC

Ah sorry, I missed that!

Habanero:

22-12-2024 06:50:53 UTC

It’s unclear whether Haunting adds a Play to the haunted snail or the Ghost. If it’s the haunted snail, then Ghosts could cause any Snail to lose pretty bad by racking up their Plays to infinity, and if it’s the Ghost then Ghosts could get someone from the start to the finish on 0 plays. Worse still, two Ghosts could cooperate to keep bumping up the three-Play limit to infinity and move around all the Snails wherever they want. I’d be against such an unrestricted scope of actions, but am not opposed to the idea of dead Snails having some influence on the Race

Josh: Mastermind he/they

22-12-2024 15:59:36 UTC

@GetPunnedOn I’m afraid that it is not possible to make a post into a proposal after it has been up for a while; I’ll be marking this as illegal.

It’s also against the rules to edit the “Entry Date” field of a blog post (see Fair Play) - this was obviously innocent but Fair Play is an important rule so worth casting an eye over it just to make sure you’re familiar with what it says.