"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other
game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them
in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this
core of the game, of course, can be changed."
spikebrennan:
A couple of problems with this Part:
default state “Empty” is not listed among the permitted states
“drops into a new column”—which new column? how is anyone supposed to know?