Thursday, May 10, 2007

Proposal: Patent Rights

S-K.—Chronos

Adminned at 13 May 2007 04:19:58 UTC

An addition to Wages, 2.2.2

2.2.2 Patent Rights

When a Worker creates a Machine Part that works correctly the first time it is used in the Machine, the Worker may request Patent Rights. When Patent Rights are in force, any time the said Part works correctly in the Machine, the worker gains $5 and may once (and only once per times the part worked correctly) add $5 to eir Net Worth in the GNDT.

Working Correctly means that the initiator requirements were met and the effect caused at lease one (1) other part to meet its iniator requirements.

Comments

Enderbean:

10-05-2007 21:59:28 UTC

hmm. I do like the fact that it gives incentives to people to make the machine more complicated and the parts interconnected.

But..

It makes making an infinite loop valuable. Also it causes an infinite loop of sorts in the rules. Every time the machine runs you get the ability to increase your net worth. Every time you change a GDNT tracked value (like net worth) the machine runs.

Also it seems like it might cause workers to get too much money, compared to Management.

against

BobTHJ:

10-05-2007 22:24:52 UTC

imperial

spikebrennan:

10-05-2007 22:33:31 UTC

against per Enderbean

Axeling:

10-05-2007 23:26:55 UTC

imperial

Chivalrybean:

11-05-2007 00:37:22 UTC

I did think about perhaps the company would also get a bonus, or perhaps the management would get it (a company bonus that gets paid out. Everyone wants a piece of the pie…

What would be a way to make it less ‘infinite loopy’?

Amnistar: he/him

11-05-2007 01:19:24 UTC

include in the updating the wages something about it not setting off the machine probably?

Enderbean:

11-05-2007 01:52:33 UTC

Or require the person running the machine to update the GDNT. Required changes to the gamestate by other rules get taken care of by step one of the machine in action, and won’t trigger the machine to start up. Since its already running :)

Enderbean:

11-05-2007 01:56:52 UTC

Oh and if you don’t want it to give an incentive for loops in the machine, you can make it so that they only make money on it once per time the machine runs.

In light of your comment about management getting a piece of the pie with a different rule I think I like this proposal :)

Chivalrybean:

11-05-2007 02:48:37 UTC

imperial

How about I redo this…

spikebrennan:

11-05-2007 14:24:06 UTC

you have to vote NO, not IMP, to self kill

Chivalrybean:

11-05-2007 19:49:52 UTC

against

I know, but I was trying to get that $1 for not nay saying {:0)
I gotta self-kill to make a third go at this though.