Proposal: Paying in Exposure
Timed out, 3-1. Enacted by JonathanDark.
Adminned at 21 Dec 2024 04:18:24 UTC
If the Proposal “Keep a Loose Grip” passed, then this Proposal has no effect.
Set Habanero’s Fame to 10, and remove all of their Equipment if they have any.
Update the Fame costs of the Equipments in the Equipment rule as follows:
Slime Lubricant: 3 Fame
Cool Sticker: 5 Fame
Enlarged Foot: 3 Fame
Append the following to the first paragraph of “Predators”:
When a Snail’s Status changes because of a Predator, that Snail loses a random piece of Equipment (if one exists) in the carnage. If they become Flattened, they instead lose all of their Equipment.
Append the following Item to the list in the rule “Items”:
Giant Salt Shaker: Choose a Snail which shares your Position. Remove one of their Equipments at random, and then if you have any Equipment remove one of your Equipments at random. If the target had an Equipment removed, gain 2 Fame for the shocking display of violence.
In the rule “Equipment”, replace “A Snail may, at any time, spend the amount listed in an Equipment’s Cost” with “If there is no Ongoing Race, a Snail may spend the amount listed in an Equipment’s Cost”.
Per the comments in Keep a Loose Grip, I think I do deserve to retain some kind of advantage for managing to pull off multiple scams to get Fame and then give it a use. Proposing to reduce the advantage of the leader is well and good and part of Nomic, but the first 90% of the dynastic game sort of loses its meaning if entirely erasing any early lead (whether obtained via scam or good gameplay) becomes a normal thing to do. If any of you were in my place, I’m sure you wouldn’t want your efforts to go to waste. Not only does it feel horrible, it also sets the stage for any later advantage from another player to be eliminated via proposal in the future. In the extreme case, no one is able to agree on a way to move forward, and everything just sort of falls apart (as seen in Misty III, the Jenga dynasty).
All that said, it would be unreasonable of me to demand that I retain all of my advantage. The whole Nomic part of the game sort of loses its meaning if any early lead obtained by a player becomes untouchable and mitigating dynastic advantage via proposal becomes looked down upon; there’s a balance to be struck here. This is an attempt at a compromise between a straight repeal of Equipment and doing nothing about it. It makes Equipment way more affordable, and also makes it less permanent by allowing the poors who can’t afford it to catch up with Salt Shakers.
Habanero:
I’m open to any changes people might want to make to this while the edit window is still open.