Proposal: Phased expansion
Timed out 2 votes to 2. Failed by Kevan.
Adminned at 16 Jul 2015 14:56:26 UTC
Add a new dynastic rule, “Phases”:
The game is divided into a series of phases, each beginning at 00:00:00 UTC and lasting for four days. The first phase begins at 00:00:00 UTC following the enactment of this rule.
In the rule “Support”, replace
As a daily action, a Tribe may change its Support value to be one of “-” or the name of a Tribe.
with
Once per phase, a Tribe may change its Support value to be one of “-” or the name of a Tribe.
In the rule “Fuel”, replace
If no Tribe has done so during the previous 4 days, any Tribe may announcing a Drilling Day.
with
If no Tribe has done so during the current phase, any Tribe may announcing a Drilling Day.
Comments
Darknight: he/him
Kevan: he/him
What’s the advantage in limiting other game aspects to a four-day cycle? I just gave Drilling Days a four-day recharge because a weekly seemed too long.
redtara: they/them
Mostly thematic, and in the vein of diplomacy. The idea would be to have a few days of preparation/negotiation followed by a shorter burst of activity during which you discover whether your plans come to fruition or if you’ve been horribly betrayed…
Note the mechanics we have involve
redtara: they/them
[accidental submission]
Note the mechanics we have (and the pending trade proposal) involve a certain amount of trust in reciprocal action. Ideally I’d like these kinds of things to be resolved together or at about the same time to emulate the cut-throatery and negotiation of Diplomacy. Phases set up a framework for doing that.
Tantusar: he/they
Kevan: he/him