Proposal: Picking it up
48 hours old and can’t be enacted 1-1 with 1 unresolved def failed by card
Adminned at 21 Sep 2017 00:07:02 UTC
Add a new rule called “Picking up the Katamari” with the following text:
By spending 7 stamina, a prince who is not contained can pick up the Katamari. While the Katamari Is being held, no one can roll it or take or add content to it. The holder can move the Katamari to a new URL.
The Katamari’s holder can put down the Katamari. Doing so increases the irrollability by one but expends no stamina.
Attempting to hold the Katamari for longer than 2 hours overexerts the holder and they collapse from exhaustion. This sets their stamina to 0.
Once the Katamari is set down, all the previously available actions may be taken again.
This does not have any effects yet, but I think it could factor into the win condition, or at least create some interesting repercussions in the future. Additionally, I really tried to balance this one more than some of my other proposals. I hope I did a good job.
card:
“set down” =/= “put down” I don’t think