Thursday, July 24, 2025

Proposal: Playing Favorites

If the Proposal “If You Cook It, They Will Come” was not enacted, the rest of this Proposal has no effect.

In the rule “Customers”, add the following to the list of Customer values:

;Favorites: A list of Ingredients, defaulting to a publicly randomly generated set of 3 Ingredients.

 

I know this currently overlaps with the game loop that Kevan proposed. I’m putting this out there as an alternative to guessing at customers’ food preferences, but if the guessing game is preferred, feel free to vote this down.

Comments

eternalservererror:

24-07-2025 16:42:23 UTC

for

Kevan: Yard he/him

24-07-2025 17:55:27 UTC

imperial

Darknight: he/him

24-07-2025 20:09:11 UTC

against i like the idea of not knowing what everyone likes at least publicly. Would make it too easy to either draw them in or undercut other trucks at every turn if we knew all the time

aria: she/they

24-07-2025 22:47:12 UTC

against I’m not fully decided on whether or not I like this idea, but I def don’t want it to be publicly tracked.

DoomedIdeas: he/him

25-07-2025 00:38:49 UTC

against Per Darknight and Aria.

Vovix: he/him

25-07-2025 00:53:03 UTC

for This doesn’t actually do anything yet, so I think it’s a good starting point to build from.

Trapdoorspyder: he/him

25-07-2025 02:34:54 UTC

against

Josh: he/they

25-07-2025 06:59:38 UTC

for In favour of the dynasty becoming about guessing secret information. It’s all starting to feel a bit cluedo.

Chiiika: she/her

25-07-2025 17:27:09 UTC

for

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