Friday, November 02, 2007

Proposal: Poisoning others

Timed out and passed 9-1.  Brendan

Adminned at 04 Nov 2007 13:46:52 UTC

If there is no rule entitled “Poison”, this proposal is void.

Add to the rule “Beer Seller”:

When the Beer Seller makes a sale, before he rolls to determine the recipient of the Ale Tankard, he may remove a vial of poison he from his inventory to poison the recipient of the Ale Tankard.  The effect of this is identical to the recipient drinking the poison voluntarily, as described in the rule “Poison”

Add a subrule to “Occupations” entitled “Food-Related Occupations”:

The following occupations are food-related occupations: acater, costermonger, eggler, fishmonger, fruiterer, greengrocer, pie seller.

Anyone with a food-related occupation may poison any other villager by removing a vial of poison from his inventory and informing the Mayor who he has poisoned.  The effect of this is identical to the recipient drinking the poison voluntarily, as described in the rule “Poison”.

Add a subrule to “Poison” entitled “Poisoning the Well”:

Any villager with a vial of poison in his inventory may choose to poison the town well by removing the poison from their inventory and informing the Mayor of their action.  The Mayor will then randomly select four living villagers, who are then poisoned.  The effects are identical to them drinking the poison voluntarily (as described above), except the chance of death is reduced to 3 in 16 for villagers in the target group and 1 in 16 for all other villagers.

Add a subrule to “Poison” entitled “Pouring it Out”:

Any villager with a vial of poison in his inventory may choose to remove it from his inventory without any further effect.

Hopefully, this will help with the problem on the other proposal of people calling for ways to poison other villagers.

Comments

Darknight: he/him

03-11-2007 03:57:30 UTC

for better then forceing us to drink

Chivalrybean:

03-11-2007 05:15:04 UTC

against

Oracular rufio:

03-11-2007 05:36:20 UTC

Sounds overpowerful, to me, especially the part about poisoning the well, and especially if the apothecary turns out to be a werewolf.
against

Shadowclaw:

03-11-2007 10:13:55 UTC

for

Kevan: he/him

03-11-2007 11:13:21 UTC

for Nicely themed. Bad news if a werewolf gets the apothecary job, but a single poisoning would be enough to get him lynched.

Kevan: he/him

03-11-2007 11:16:10 UTC

The original Poison proposal is currently failing 6-8 (with a couple of “why would you drink this voluntarily?” votes), if anybody wants to change their votes in light of this.

Kevan: he/him

03-11-2007 11:48:38 UTC

(In fact, it might have been better to open this proposal with “If there is no rule entitled ‘Poison’, create it as described in the earlier proposal.”.)

Rodlen:

03-11-2007 14:41:54 UTC

for

Oracular rufio:

03-11-2007 16:28:05 UTC

On second thoughts, and Kevan’s point, COV:  imperial

Chivalrybean:

03-11-2007 16:36:46 UTC

for COV

Brendan: he/him

03-11-2007 23:13:23 UTC

for In support of my earlier “we should be dropping like flies” argument.

BobTHJ:

04-11-2007 07:34:41 UTC

for