Saturday, April 29, 2006

Proposal: Potpourri

Passed 8-2 by Bucky, timed out and past Quorum.  Dropped like it’s Scandinavian.

Adminned at 02 May 2006 14:56:52 UTC

Enact the following in order.

If at least half of comments containing counted votes contain the “Drop It Like It’s X”, where X is one of the bolded titles, do not enact anything in the blockquote immediately following the bolded title.

Loud

Add a rule entitled “I Can Hear You”:

Two Monks are considered to be an Audible Distance away if both Monks are within ten Moves of one another without going through any Doors, Locked Doors, Walls, or Blank Spaces.

Any Monk can hear a Noise made by a Monk an Audible Distance away.

If the rule Fighting exists, add the sentence “When a Monk Picks a Fight, e makes a Noise.” to the end of it.

Musical

Add a rule entitled “Chanting”.

Any Monk may often start a Chant if e hasn’t chanted yet that day.

When a Monk starts a Chant, e chants.

Any Monk that is within Audible Distance of a chanting monk also chants, unless e has already chanted that day.

When a Monk chants, e gains X Integrity, where X is the number of Monks that wouldn’t have chanted if e hadn’t chanted.

Example: Hix starts a Chant. Eir chanting causes both Elias IX, who is 10 moves left, and Bucky, who is 10 moves right, to chant. Bucky’s chanting causes Rodney and Thelonious, who are both 7 moves right of Bucky, to chant.

If Hix hadn’t chanted, five Monks (Hix, Elias IX, Bucky, Rodney, and Thelonious) wouldn’t have chanted, so e gains 5 integrity.
If Bucky hadn’t chanted, three Monks (Bucky, Rodney, and Thelonious) wouldn’t have chanted, so e gains 3 integrity.
Rodney and Thelonious both gain one, since they can’t cause each other to chant, since even if either hadn’t chanted, the other one still would.
Lastly, Elias gains 1 integrity.

Scandinavian

Add a rule entitled “The Pirates of IKEA”

Viking raids occur once a week. Once per day, if a Viking raid hasn’t yet occurred that week, a DICEX shall be rolled, where X is determined by the number of days until the week ends, rounded up. Example: Monday = 7, Tuesday = 6,... Saturday = 2, Sunday = 1. If the result of this dice roll is a 1, then a Viking raid occurs. The Monk who rolled the die shall then post to the Main Page with either the title “grrrr grrrr grrrr” or “Viking Raid”. E can insert anything more into the post’s body that e wishes.

When a Viking raid occurs, any Monk who is on a space signified by a period (i.e., on the grounds) has eir Fitness reduced by 2.


Childish

Add a rule entitled Jankenpon.

Any Monk may once per each period of Game Day, Game Night, or Midlight Period initiate a game of “Jesus, Peter, Judas” with any Monk within two Moves of em.  Initiating a game of Jesus, Peter, Judas makes a Noise.

E does this by first posting a comment to the GNDT choosing only one of the following: “Jesus”, “Peter”, and “Judas”. E then rolls a DICE3, which determines the other Monk’s play. A roll of a 1 means the other Monk played “Jesus”, a roll of 2, “Peter”, and a roll of 3, “Judas”.

If one Monk played “Jesus” and the other played “Peter”, than the Monk that played “Jesus” wins.
If one Monk played “Peter” and the other played “Judas”, than the Monk that played “Peter” wins.
If one Monk played “Judas” and the other played “Jesus”, than the Monk that played “Judas” wins.

If both Monks played the same, then increase both Monks’ Integrity by 1 for showing exemplary biblical unity. Then decrease both Monks’ Integrity by 1 for ungodly telepathy.

Winning or losing a game of Jesus, Peter, Judas have no effects until this Ruleset explicitly defines effects for those events, at which time this sentence shall be deleted.

Jesus, Peter, Judas is a relatively sacred game for Monks, and thus may have different effects during different times of day/night/midlight.

The Monk that initated the game shall then post to the Main Page the results of the game.

Comments

Bucky:

29-04-2006 02:37:08 UTC

While I like some of the concepts, I think that all 3 sections have issues.

First of all: With the chanting, I really like this, but there are too many monks at or near A-18N for this to work well.  The first Monk on after Midnight takes a huge integrity bonus every day.

Second, the Viking Raids will make the problem in the previous part worse, and cause problems of its own, by making sure that nobody goes outside between Sunday and whenever the raid happens.  This would place yet another dampner on game activity.

Finally, your
Jankenpon game has some serious issues.  For example, Judas shouldn’t beat Jesus. (That job was reserved for Roman soldiers) Instead, he beat himself.
“Then Judas, which had betrayed him, when he saw that he was condemned, repented himself, and brought again the thirty pieces of silver to the chief priests and elders,
Saying, I have sinned in that I have betrayed the innocent blood. And they said, What is that to us? see thou to that.
  And he cast down the pieces of silver in the temple, and departed, and went and hanged himself. (Matthew 27:3-5)

So,
for
Drop It Like It’s Musical
Drop It Like It’s Scandinavian
Drop It Like It’s Childish

Elias IX:

29-04-2006 02:47:03 UTC

Oh. Yeah… you’re right.

Hmm, these are some proposed solutions:

Musical: Have AG do some voodoo story posting to move Monks to eir Rooms.

Scandinavian: Enact Hix’s Outdoor Exercise

Childish: Well… I chose the names because of their relative shortness (five letters long, hard to beat), but I’d be happy to use any other ideas, if you have some.

Angry Grasshopper:

29-04-2006 07:31:03 UTC

Serious blessings. for

We can amend as needed.

Purplebeard:

29-04-2006 09:08:38 UTC

for Blessings

Igthorn:

29-04-2006 09:29:28 UTC

imperial

Rodney:

29-04-2006 14:35:46 UTC

Drop it like it’s Scandinavian. Although I like the idea of viking raids, this doesn’t have any action or excitment involved in it, which kills the point somewhat.

Hix:

29-04-2006 18:38:15 UTC

against Drop It Like It’s Musical
Drop It Like It’s Scandinavian
No Blessings

Musical:  Rewards Monk who stays up all (real-world) night to be the one to start the chant.
Scandinavian:  “a DICEX shall be rolled” but doesn’t say (exactly) when it must be done, or what the consequences are if no one does it (I wouldn’t do it if I were outside, for example).

Rodney: “Drop it like…” must be accompanied by a vote to count.

Elias IX:

29-04-2006 20:06:00 UTC

Good points.

I have no solutions to those right now, so could anyone help?

In which case, I vote imperial.

If AG decides this proposal is too problem-ridden, he can vote against and the proposal fails.

Bucky:

30-04-2006 01:56:49 UTC

grrrr grrrr grrrr grrrr grrrr
(sigh)

Bucky:

30-04-2006 14:45:30 UTC

(12 hours later) What I mean is, Monks under a Vow of Silence shouldn’t Chant.

Elias IX:

30-04-2006 16:15:40 UTC

Yeah, I thought about that too. See new proposal.

TAE:

30-04-2006 23:37:02 UTC

imperial but definitely Drop It Like It’s Scandinavian.

“Let every thing that hath breath praise the LORD. Praise ye the LORD.”
Psalms 150:6

Rodney:

02-05-2006 00:14:31 UTC

against Drop it like it’s Scandinavian

Bucky:

02-05-2006 00:24:40 UTC

Unfortunately, I need to retype this whole thing for one minor change.

“Then Judas, which had betrayed him, when he saw that he was condemned, repented himself, and brought again the thirty pieces of silver to the chief priests and elders,
Saying, I have sinned in that I have betrayed the innocent blood. And they said, What is that to us? see thou to that.
And he cast down the pieces of silver in the temple, and departed, and went and hanged himself. (Matthew 27:3-5)

No Blessings

for
Drop It Like It’s Musical
Drop It Like It’s Scandinavian
Drop It Like It’s Childish  
for

Thelonious:

02-05-2006 09:01:50 UTC

for
Drop It Like It’s Scandinavian
Drop It Like It’s Childish

“Sing praises to God, sing praises: sing praises unto our King, sing praises.” (Psalm 47:6)

smith:

02-05-2006 14:54:32 UTC

for
Drop It Like It’s Scandinavian
Drop It Like It’s Musical
Drop It Like It’s Childish