Friday, July 14, 2023

Proposal: Power Dynamics

Reaches quorum 5-2 and is enacted -SingularByte

Reopened by Kevan as enaction was invalid, votes were only 4-2.

Timed out 4 votes to 3 a few hours later, and enacted by Kevan.

Adminned at 16 Jul 2023 16:55:52 UTC

In the rule “Subsystems”, remove the text “The Great Machine may create and name new DORMANT Facilities in any Megasystem with fewer than three Facilities.”.

Append the following text to the rule “Subsystems”:

Every Facility has an amount of Power, which is publicly tracked and defaults to 0. A Facility with 0 Power is always DORMANT; a Facility with 1 or more Power is never DORMANT. If a DORMANT Facility gains Power, its status defaults to STANDBY.

Every Facility has a Function, which is a publicly tracked text string describing a game action. As a Daily Action called Operating, a Machinist may spend 1 Power from an ACTIVE Facility in the same Megasystem as them to perform that Facility’s Function.

removes 112 characters, adds 497. here’s my proposal for the mechanic relating to the system of Motion!
i also wanted to create a Facility called the Junction Supergrid whose purpose would be to give power to other facilities; but seeing as everything’s flavourtext right now, we can’t actually create any corresponding gamestate yet.

Comments

Lulu: she/her

14-07-2023 18:43:49 UTC

for

JonathanDark: he/him

14-07-2023 18:54:40 UTC

for

Bucky:

14-07-2023 22:06:37 UTC

imperial

Bucky:

14-07-2023 22:12:15 UTC

CoV against over concern that the power mechanism unduly penalizes people who aren’t actively coordinating, concern that this implementation would be vulnerable to Function injection, a preference for the branch of Economic Links where this doesn’t pass, and misgivings about the default value of an otherwise undefined Function.

Lulu: she/her

15-07-2023 01:02:24 UTC

against

Raven1207: he/they

15-07-2023 17:03:31 UTC

for

SingularByte: he/him

16-07-2023 06:24:03 UTC

imperial

Kevan: City he/him

16-07-2023 07:23:54 UTC

This proposal was invalidly enacted as “Reaches quorum 5-2” - it only has 4 votes in favour (Lemon, JonathanDark, SingularByte and Raven1207). I’ve reopened it.

Voting was blocked for two hours, so it will time out at 12:07 rather than 10:07.

against