Proposal: Proposal: An Alternative Victory Condition
Fails 1-8. Adminned by Purplebeard
Adminned at 11 May 2006 08:05:05 UTC
In light of the venerable age of our holy Abbot I propose that we seek to find em a worthy successor. Add a Rule 2.21:Search for a New Abbot
If a single monk has both the greatest integrity and knowledge of any active monk and each is greater than 25 and that monk is not under any vow, that monk may ring the bell to announce eis candidacy for the position of Abbot’s successor. Once e has rung the bell e undertakes a vow of candidacy. If, while still operating under a vow of candidacy, a monk goes to the altar and prays, e becomes the Abbot’s successor and may declare victory.
Add the following to rule 2.5
Vow of Candidacy: A vow of candidacy can only be entered into by ringing the bell under the conditions described in the rule “Search for a New Abbot”. The Abbot may not cause any monk to undergo a vow of Candidacy. A vow of Candidacy is immediately broken and removed from the monk if that monk’s integrity or knowledge fall below 25 or e no longer has the greatest integrity or knowledge of any active Monk. Upon breaking a vow of candidacy the monk looses 10 points of both knowledge and integrity and must immediately take a vow of poverty.
If this proposal passes and the majority of the counted votes contain the word “Timeline” add the following text to rule 2.5
A vow of Candidacy does not expire like other vows. It can only be broken.
If this proposal passes and the majority of the counted votes contain the word “Peaceful” add the following text to rule 2.5
A vow of candidacy is also broken if the Monk laboring under it engages in a fight
If this proposal passes and the majority of the counted votes contain the word “Deathwatch” set the current abbot’s location to C-5L and treat the door at C-2J as a locked door for the abbot’s purposes. for purely narrative reasons =)
If people don’t like parts of this proposal I am open to suggestions for amending it and re-proposing it. Please put your suggestions in your comments.
Angry Grasshopper:
It would be nice the victory condition to be somehow related to the story. As we have it, it is trivial to increase both stats—I would like it to be a little more challenging to win this game.