Tuesday, October 25, 2005

Proposal: No Deity Left Behind

Self-killed. Failed by Angry Grasshopper.

Adminned at 26 Oct 2005 17:34:56 UTC

[ Tut to these remember-to-do-this-every-day mechanics. ]

Reword Rule 2.2 (Quintessence) to:-

Each Deity may often increase eir Quintessence by one point, provided that they then do the same for the Deity - excluding themselves - who has the lowest Quintessence (if several are tied, they may choose one of them).

New Deities start with 5 Quintessence.

Comments

Angry Grasshopper:

25-10-2005 20:14:32 UTC

Kevan, Excalabur and I were discussing the possibility of using crontab to increase Quintessence at midnight. It seems possible—one’d have to write a script to edit the log file, yes?

Angry Grasshopper:

25-10-2005 20:18:48 UTC

Also, the new frontend simplifies some of the parts of the game nicely. Administration of a proposal includes the time automatically (but not the name of the administrator), and the proposal category automatically prepends the word “Proposal” to the title.

Neat, eh?

Kevan: he/him

25-10-2005 20:30:48 UTC

Mm, very impressed with all this.

And yeah, a cronjob would work, but you’d have to run through the existing GNDT data (or, eh, just scrape the HTML output, I suppose) to get the current values, and increment them. Or, hm, tweak the GNDT code to interpret certain lines in the log as “increment all values of X”, I suppose.

Should rewrite the GNDT to use MySQL, and to do lots more useful Nomic-type things, like that, really. Can’t imagine I’ll have time to touch it, for ages, so feel free to muck around and let me take a copy back for kevan.org, with credit, when you’re done.

gazebo_dude:

26-10-2005 03:06:10 UTC

for  for I’m all for the automation.

Excalabur:

26-10-2005 03:14:56 UTC

Given that you have to go through the log to find out what the existing values are /anyway/ in the GNDT, we could just lift the code, no?

for for the proposal, too

Kevan: he/him

26-10-2005 08:02:27 UTC

It’s pretty hideous code, though. Scraping the HTML would probably be easier.

ChronosPhaenon:

26-10-2005 13:04:02 UTC

for

Excalabur:

26-10-2005 15:12:10 UTC

against THinking again.  This favours not those with poor memories, but those who spend the most quintessence: it’s a way to get two Q a day.  Especially if two dieties work together to both get two/day, which would not be difficult.

smith:

26-10-2005 15:27:31 UTC

against

gazebo_dude:

26-10-2005 16:59:10 UTC

against hmm good point

Kevan: he/him

26-10-2005 19:05:22 UTC

Ah, maybe. Two Deities working together would only work if no other Deities are hovering at zero, though. But there is some room for a group of Deities to top up the same zero-Quintessence friend in turn, with them spending each point as it comes.

against  against  against  Self-kill.